Gazebo Rendering

API Reference

9.0.0~pre2
ViewController.hh
Go to the documentation of this file.
1/*
2 * Copyright (C) 2017 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_VIEWCONTROLLER_HH_
18#define GZ_RENDERING_VIEWCONTROLLER_HH_
19
20#include <gz/math/Vector2.hh>
21#include <gz/math/Vector3.hh>
22
23#include "gz/rendering/config.hh"
25
26namespace gz
27{
28 namespace rendering
29 {
30 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
31 //
35 class GZ_RENDERING_VISIBLE ViewController
36 {
38 public: virtual ~ViewController();
39
42 public: virtual void SetCamera(const CameraPtr &_camera) = 0;
43
46 public: virtual void SetTarget(const math::Vector3d &_target) = 0;
47
50 public: virtual void Zoom(const double _value) = 0;
51
54 public: virtual void Pan(const math::Vector2d &_value) = 0;
55
58 public: virtual void Orbit(const math::Vector2d &_value) = 0;
59 };
60 }
61 }
62}
63#endif