BaseRayQuery< T > Member List
This is the complete list of members for BaseRayQuery< T >, including all inherited members.
BaseRayQuery() | BaseRayQuery< T > | protected |
ClosestPoint(bool _forceSceneUpdate=true) override | BaseRayQuery< T > | virtual |
Destroy()=0 | Object | pure virtual |
direction | BaseRayQuery< T > | protected |
Direction() const override | BaseRayQuery< T > | virtual |
Id() const =0 | Object | pure virtual |
Name() const =0 | Object | pure virtual |
Origin() const override | BaseRayQuery< T > | virtual |
origin | BaseRayQuery< T > | protected |
PostRender()=0 | Object | pure virtual |
PreRender()=0 | Object | pure virtual |
Scene() const =0 | Object | pure virtual |
SetDirection(const math::Vector3d &_dir) override | BaseRayQuery< T > | virtual |
SetFromCamera(const CameraPtr &_camera, const math::Vector2d &_coord) override | BaseRayQuery< T > | virtual |
gz::rendering::RayQuery::SetFromCamera(const WideAngleCameraPtr &_camera, uint32_t _faceIdx, const math::Vector2d &_coord)=0 | RayQuery | pure virtual |
SetOrigin(const math::Vector3d &_origin) override | BaseRayQuery< T > | virtual |
SetPreferGpu(bool _preferGpu) override | BaseRayQuery< T > | virtual |
UsesGpu() const override | BaseRayQuery< T > | virtual |
~BaseRayQuery() override | BaseRayQuery< T > | virtual |
~Object() | Object | virtual |
~RayQuery() | RayQuery | virtual |