Gazebo Rendering

API Reference

9.0.0~pre2
RayQuery Member List

This is the complete list of members for RayQuery, including all inherited members.

ClosestPoint(bool _forceSceneUpdate=true)=0RayQuerypure virtual
Destroy()=0Objectpure virtual
Direction() const =0RayQuerypure virtual
Id() const =0Objectpure virtual
Name() const =0Objectpure virtual
Origin() const =0RayQuerypure virtual
PostRender()=0Objectpure virtual
PreRender()=0Objectpure virtual
Scene() const =0Objectpure virtual
SetDirection(const math::Vector3d &_dir)=0RayQuerypure virtual
SetFromCamera(const CameraPtr &_camera, const math::Vector2d &_coord)=0RayQuerypure virtual
SetFromCamera(const WideAngleCameraPtr &_camera, uint32_t _faceIdx, const math::Vector2d &_coord)=0RayQuerypure virtual
SetOrigin(const math::Vector3d &_origin)=0RayQuerypure virtual
SetPreferGpu(bool _preferGpu)=0RayQuerypure virtual
UsesGpu() const =0RayQuerypure virtual
~Object()Objectvirtual
~RayQuery()RayQueryvirtual