Gazebo Rendering

API Reference

9.0.0~pre2
gz::rendering::GZ_RENDERING_VERSION_NAMESPACE Namespace Reference

Enumerations

enum  GzOgreRenderingMode { GORM_NORMAL = 0 , GORM_SOLID_COLOR = 1 , GORM_SOLID_THERMAL_COLOR_TEXTURED = 2 , GORM_COUNT = 3 }
 Rendering modes so that GzHlms implementations follow alternate code paths or extra customizations when they're enabled. More...
 

Enumeration Type Documentation

◆ GzOgreRenderingMode

Rendering modes so that GzHlms implementations follow alternate code paths or extra customizations when they're enabled.

Enumerator
GORM_NORMAL 

Normal rendering.

GORM_SOLID_COLOR 

Render a solid color explicit per object. Used by e.g. Segmentation camera mode.

GORM_SOLID_THERMAL_COLOR_TEXTURED 

Like GORM_SOLID_COLOR, but if CustomParameter 2u is present, raw diffuse texture will be multiplied against the solid colour.

Also Unlit will behave as if GORM_NORMAL

Used by thermal camera

GORM_COUNT 

Total number of rendering modes.