Gazebo Sim

API Reference

10.5.0
src/systems/detachable_joint/DetachableJoint.hh
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1/*
2 * Copyright (C) 2019 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17
18#ifndef GZ_SIM_SYSTEMS_DETACHABLEJOINT_HH_
19#define GZ_SIM_SYSTEMS_DETACHABLEJOINT_HH_
20
21#include <gz/msgs/empty.pb.h>
22
23#include <memory>
24#include <string>
25#include <gz/transport/Node.hh>
26
27#include "gz/sim/Model.hh"
28#include "gz/sim/System.hh"
29
30namespace gz
31{
32namespace sim
33{
34// Inline bracket to help doxygen filtering.
35inline namespace GZ_SIM_VERSION_NAMESPACE {
36namespace systems
37{
77
79 : public System,
80 public ISystemConfigure,
81 public ISystemPreUpdate
82 {
84 public: DetachableJoint() = default;
85
87 public: void Configure(const Entity &_entity,
90 EventManager &_eventMgr) final;
91
93 public: void PreUpdate(
94 const gz::sim::UpdateInfo &_info,
96
98 private: transport::Node node;
99
101 private: transport::Node::Publisher outputPub;
102
104 private: void PublishJointState(bool attached);
105
107 private: void OnDetachRequest(const msgs::Empty &_msg);
108
110 private: void GetChildModelAndLinkEntities(
112
114 private: Model model;
115
117 private: std::string childModelName;
118
120 private: std::string childLinkName;
121
123 private: std::string detachTopic;
124
126 private: std::string attachTopic;
127
129 private: std::string outputTopic;
130
132 private: bool suppressChildWarning{false};
133
135 private: Entity parentLinkEntity{kNullEntity};
136
138 private: Entity childLinkEntity{kNullEntity};
139
141 private: Entity detachableJointEntity{kNullEntity};
142
144 private: std::atomic<bool> detachRequested{false};
145
147 private: std::atomic<bool> attachRequested{true};
148
150 private: std::atomic<bool> isAttached{false};
151
153 private: bool validConfig{false};
154
155 };
156 }
157}
158}
159}
160
161#endif