#include <memory>
#include <string>
#include <vector>
#include <sdf/Atmosphere.hh>
#include <gz/math/Vector3.hh>
#include "gz/sim/config.hh"
#include "gz/sim/EntityComponentManager.hh"
#include "gz/sim/Export.hh"
#include "gz/sim/Types.hh"
Go to the source code of this file.
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class | World |
| This class provides wrappers around entities and components which are more convenient and straight-forward to use than dealing with the EntityComponentManager directly. All the functions provided here are meant to be used with a world entity. More...
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