gz/sim/components/LevelBuffer.hh File Reference
#include <gz/sim/config.hh>
#include <gz/sim/Export.hh>
#include "gz/sim/components/Factory.hh"
#include "gz/sim/components/Component.hh"
Go to the source code of this file.
Namespaces | |
ignition | |
This library is part of the Ignition Robotics project. | |
ignition::gazebo | |
Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
ignition::gazebo::components | |
Components represent data, such as position information. An Entity usually has one or more associated components. | |
Typedefs | |
using | LevelBuffer = Component< double, class LevelBufferTag > |
A component that holds the buffer setting of a level's geometry. More... | |