#include <sdf/World.hh>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/config.hh>
Go to the source code of this file.
|
| ignition |
| This library is part of the Ignition Robotics project.
|
|
| ignition::gazebo |
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
|
|
| ignition::gazebo::components |
| Components represent data, such as position information. An Entity usually has one or more associated components.
|
|
|
using | World = Component< NoData, class WorldTag > |
| A component that identifies an entity as being a world. More...
|
|