Gazebo Gazebo

API Reference

6.17.1
Hydrodynamics.hh
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17 #ifndef IGNITION_GAZEBO_SYSTEMS_HYDRODYNAMICS_HH_
18 #define IGNITION_GAZEBO_SYSTEMS_HYDRODYNAMICS_HH_
19 
20 #include <gz/sim/System.hh>
21 #include <memory>
22 
23 namespace ignition
24 {
25 namespace gazebo
26 {
27 // Inline bracket to help doxygen filtering.
28 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
29 namespace systems
30 {
31  class HydrodynamicsPrivateData;
32 
197  {
199  public: Hydrodynamics();
200 
202  public: ~Hydrodynamics() override;
203 
205  public: void Configure(
206  const ignition::gazebo::Entity &_entity,
209  ignition::gazebo::EventManager &/*_eventMgr*/) override;
210 
212  public: void PreUpdate(
213  const ignition::gazebo::UpdateInfo &_info,
215 
218  };
219 }
220 }
221 }
222 }
223 #endif
Hydrodynamic damping and current forces for underwater vehicles.
Definition: Hydrodynamics.hh:193
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light....
Definition: gz/sim/Entity.hh:58
This library is part of the Gazebo project.
Definition: gz/sim/Actor.hh:33
The EntityComponentManager constructs, deletes, and returns components and entities....
Definition: gz/sim/EntityComponentManager.hh:66
STL class.
void PreUpdate(const ignition::gazebo::UpdateInfo &_info, ignition::gazebo::EntityComponentManager &_ecm) override
Documentation inherited.
The EventManager is used to send/receive notifications of simulator events.
Definition: gz/sim/EventManager.hh:54
Information passed to systems on the update callback.
Definition: include/gz/sim/Types.hh:38
Interface for a system that uses the PreUpdate phase.
Definition: gz/sim/System.hh:121
Interface for a system that implements optional configuration.
Definition: gz/sim/System.hh:90
Base class for a System.
Definition: gz/sim/System.hh:75
void Configure(const ignition::gazebo::Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, ignition::gazebo::EntityComponentManager &_ecm, ignition::gazebo::EventManager &) override
Documentation inherited.