Gazebo Gazebo

API Reference

6.16.0
gz/sim/components/Geometry.hh File Reference
#include <gz/msgs/geometry.pb.h>
#include <sdf/Geometry.hh>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/components/Serialization.hh>
#include <gz/sim/config.hh>
#include <gz/sim/Conversions.hh>

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Namespaces

 ignition
 This library is part of the Gazebo project.
 
 ignition::gazebo
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 ignition::gazebo::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 
 ignition::gazebo::serializers
 A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.
 

Typedefs

using Geometry = Component< sdf::Geometry, class GeometryTag, serializers::GeometrySerializer >
 This component holds an entity's geometry. More...
 
using GeometrySerializer = serializers::ComponentToMsgSerializer< sdf::Geometry, msgs::Geometry >