Gazebo Sim

API Reference

7.9.0
gz/sim/components/Collision.hh File Reference
#include <sdf/Element.hh>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/components/Serialization.hh>
#include <gz/sim/config.hh>

Go to the source code of this file.

Namespaces

 gz
 This library is part of the Gazebo project.
 
 gz::sim
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 gz::sim::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 
 gz::sim::serializers
 A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.
 

Typedefs

using Collision = Component< NoData, class CollisionTag >
 A component that identifies an entity as being a collision. More...
 
using CollisionElementSerializer = serializers::ComponentToMsgSerializer< sdf::Collision, msgs::Collision >
 

Functions

 GZ_SIM_REGISTER_COMPONENT ("gz_sim_components.Collision", Collision) using CollisionElement
 A component that holds the sdf::Collision object. More...
 
 GZ_SIM_REGISTER_COMPONENT ("gz_sim_components.CollisionElement", CollisionElement) using EnableContactSurfaceCustomization
 A component used to enable customization of contact surface for a collision. The customization itself is done in callback of event CollectContactSurfaceProperties from PhysicsEvents. More...