Gazebo Sim

API Reference

8.7.0
ShaderParam.hh
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1 /*
2  * Copyright (C) 2022 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
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13  * See the License for the specific language governing permissions and
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16 */
17 
18 #ifndef GZ_SIM_SYSTEMS_SHADER_PARAM_HH_
19 #define GZ_SIM_SYSTEMS_SHADER_PARAM_HH_
20 
21 #include <memory>
22 
23 #include "gz/sim/System.hh"
24 
25 namespace gz
26 {
27 namespace sim
28 {
29 // Inline bracket to help doxygen filtering.
30 inline namespace GZ_SIM_VERSION_NAMESPACE {
31 namespace systems
32 {
33  // Forward declaration
34  class ShaderParamPrivate;
35 
75  : public System,
76  public ISystemConfigure,
77  public ISystemPreUpdate
78  {
80  public: ShaderParam();
81 
83  public: ~ShaderParam() override;
84 
85  // Documentation inherited
86  public: void Configure(const Entity &_entity,
89  EventManager &_eventMgr) final;
90 
92  public: void PreUpdate(
93  const gz::sim::UpdateInfo &_info,
94  gz::sim::EntityComponentManager &_ecm) override;
95 
97  private: std::unique_ptr<ShaderParamPrivate> dataPtr;
98  };
99  }
100 }
101 }
102 }
103 
104 #endif