Gazebo Sim

API Reference

8.7.0
LogPlayback Class Reference

Log state playback. More...

#include <gz/sim/systems/log/LogPlayback.hh>

Public Member Functions

 LogPlayback ()
 Constructor. More...
 
 ~LogPlayback () override
 Destructor. More...
 
void Configure (const Entity &_id, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, EventManager &_eventMgr) final
 Documentation inherited. More...
 
void Reset (const UpdateInfo &_info, EntityComponentManager &_ecm) final
 Documentation inherited. More...
 
void Update (const UpdateInfo &_info, EntityComponentManager &_ecm) final
 Documentation inherited. More...
 
- Public Member Functions inherited from System
 System ()=default
 Constructor. More...
 
virtual ~System ()=default
 Destructor. More...
 

Additional Inherited Members

- Public Types inherited from System
using PriorityType = int32_t
 Signed integer type used for specifying priority of the execution order of PreUpdate and Update phases. More...
 
- Static Public Attributes inherited from System
constexpr static PriorityType kDefaultPriority = {0}
 Default priority value for execution order of the PreUpdate and Update phases. More...
 
constexpr static std::string_view kPriorityElementName
 Name of the XML element from which the priority value will be parsed. More...
 

Detailed Description

Log state playback.

Constructor & Destructor Documentation

◆ LogPlayback()

LogPlayback ( )
explicit

Constructor.

◆ ~LogPlayback()

~LogPlayback ( )
override

Destructor.

Member Function Documentation

◆ Configure()

void Configure ( const Entity _id,
const std::shared_ptr< const sdf::Element > &  _sdf,
EntityComponentManager _ecm,
EventManager _eventMgr 
)
finalvirtual

Documentation inherited.

Implements ISystemConfigure.

◆ Reset()

void Reset ( const UpdateInfo _info,
EntityComponentManager _ecm 
)
finalvirtual

Documentation inherited.

Implements ISystemReset.

◆ Update()

void Update ( const UpdateInfo _info,
EntityComponentManager _ecm 
)
finalvirtual

Documentation inherited.

Implements ISystemUpdate.


The documentation for this class was generated from the following file: