Allows systems to be written in Python. More...
#include <PythonSystemLoader.hh>
Public Member Functions | |
~PythonSystemLoader () final | |
void | Configure (const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, EventManager &_eventMgr) final |
Configure the system. More... | |
void | PostUpdate (const UpdateInfo &_info, const EntityComponentManager &_ecm) final |
void | PreUpdate (const UpdateInfo &_info, EntityComponentManager &_ecm) final |
void | Reset (const UpdateInfo &_info, EntityComponentManager &_ecm) final |
void | Update (const UpdateInfo &_info, EntityComponentManager &_ecm) final |
Public Member Functions inherited from System | |
System ()=default | |
Constructor. More... | |
virtual | ~System ()=default |
Destructor. More... | |
Additional Inherited Members | |
Public Types inherited from System | |
using | PriorityType = int32_t |
Signed integer type used for specifying priority of the execution order of PreUpdate and Update phases. More... | |
Static Public Attributes inherited from System | |
constexpr static PriorityType | kDefaultPriority = {0} |
Default priority value for execution order of the PreUpdate and Update phases. More... | |
constexpr static std::string_view | kPriorityElementName |
Name of the XML element from which the priority value will be parsed. More... | |
Detailed Description
Allows systems to be written in Python.
The convention for a system written in Python supported by the PythonSystemLoader
is that it's a Python module providing a get_system
function which itself returns an instance of a class that implements the various interfaces in System. The spelling of the interfaces conforms to Python code style guides, so the following name mapping applies
configure
: Corresponds to System::ISystemConfigure::Configurepre_update
: Corresponds to System::ISystemPreUpdate::PreUpdateupdate
: Corresponds to System::ISystemUpdate::Updatepost_update
: Corresponds to System::ISystemPostUpdate::PostUpdatereset
: Corresponds to System::ISystemReset::Reset
It is not necessary to implement all the interfaces. PythonSystemLoader will check if the corresponding method is implemented in the Python system and skip it if it's not found.
See examples/scripts/python_api/systems/test_system.py
for an example
System Parameters
<module_name>
: Name of python module to be loaded. The search path includesGZ_SIM_SYSTEM_PLUGIN_PATH
as well asPYTHONPATH
.
The contents of the <plugin>
tag will be available in the configure method of the Python system
Constructor & Destructor Documentation
◆ ~PythonSystemLoader()
|
final |
Member Function Documentation
◆ Configure()
|
finalvirtual |
Configure the system.
- Parameters
-
[in] _entity The entity this plugin is attached to. [in] _sdf The SDF Element associated with this system plugin. [in] _ecm The EntityComponentManager of the given simulation instance. [in] _eventMgr The EventManager of the given simulation instance.
Implements ISystemConfigure.
◆ PostUpdate()
|
finalvirtual |
Implements ISystemPostUpdate.
◆ PreUpdate()
|
finalvirtual |
Implements ISystemPreUpdate.
◆ Reset()
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finalvirtual |
Implements ISystemReset.
◆ Update()
|
finalvirtual |
Implements ISystemUpdate.
The documentation for this class was generated from the following file: