BaseCamera< T > Member List
This is the complete list of members for BaseCamera< T >, including all inherited members.
| AddChild(NodePtr _child)=0 | Node | pure virtual |
| AddRenderPass(const RenderPassPtr &_pass) override | BaseCamera< T > | virtual |
| antiAliasing | BaseCamera< T > | protected |
| AntiAliasing() const override | BaseCamera< T > | virtual |
| aspect | BaseCamera< T > | protected |
| AspectRatio() const override | BaseCamera< T > | virtual |
| BaseCamera() | BaseCamera< T > | protected |
| Capture(Image &_image) override | BaseCamera< T > | virtual |
| ChildById(unsigned int _id) const =0 | Node | pure virtual |
| ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
| ChildByName(const std::string &_name) const =0 | Node | pure virtual |
| ChildCount() const =0 | Node | pure virtual |
| ConnectNewImageFrame(Camera::NewFrameListener _listener) override | BaseCamera< T > | virtual |
| Copy(Image &_image) const override | BaseCamera< T > | virtual |
| CreateImage() const override | BaseCamera< T > | virtual |
| CreateImageBuffer() const | BaseCamera< T > | protectedvirtual |
| CreateRenderWindow() override | BaseCamera< T > | virtual |
| Destroy()=0 | Object | pure virtual |
| farClip | BaseCamera< T > | protected |
| FarClipPlane() const override | BaseCamera< T > | virtual |
| followNode | BaseCamera< T > | protected |
| followOffset | BaseCamera< T > | protected |
| FollowOffset() const override | BaseCamera< T > | virtual |
| followPGain | BaseCamera< T > | protected |
| FollowPGain() const override | BaseCamera< T > | virtual |
| FollowTarget() const override | BaseCamera< T > | virtual |
| followWorldFrame | BaseCamera< T > | protected |
| HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
| HasChildId(unsigned int _id) const =0 | Node | pure virtual |
| HasChildName(const std::string &_name) const =0 | Node | pure virtual |
| HasParent() const =0 | Node | pure virtual |
| HasUserData(const std::string &_key) const =0 | Node | pure virtual |
| HFOV() const override | BaseCamera< T > | virtual |
| hfov | BaseCamera< T > | protected |
| Id() const =0 | Object | pure virtual |
| imageBuffer | BaseCamera< T > | protected |
| ImageFormat() const override | BaseCamera< T > | virtual |
| ImageHeight() const override | BaseCamera< T > | virtual |
| ImageMemorySize() const override | BaseCamera< T > | virtual |
| ImageWidth() const override | BaseCamera< T > | virtual |
| InheritScale() const =0 | Node | pure virtual |
| InitialLocalPose() const =0 | Node | pure virtual |
| Load() override | BaseCamera< T > | protectedvirtual |
| LocalPose() const =0 | Node | pure virtual |
| LocalPosition() const =0 | Node | pure virtual |
| LocalRotation() const =0 | Node | pure virtual |
| LocalScale() const =0 | Node | pure virtual |
| Name() const =0 | Object | pure virtual |
| nearClip | BaseCamera< T > | protected |
| NearClipPlane() const override | BaseCamera< T > | virtual |
| newFrameEvent | BaseCamera< T > | protected |
| NewFrameListener typedef | Camera | |
| Origin() const =0 | Node | pure virtual |
| Parent() const =0 | Node | pure virtual |
| PostRender() override | BaseCamera< T > | virtual |
| PrepareForExternalSampling() override | BaseCamera< T > | virtual |
| PreRender() override | BaseCamera< T > | virtual |
| Project(const math::Vector3d &_pt) const override | BaseCamera< T > | virtual |
| projectionMatrix | BaseCamera< T > | protected |
| ProjectionMatrix() const override | BaseCamera< T > | virtual |
| ProjectionType() const override | BaseCamera< T > | virtual |
| projectionType | BaseCamera< T > | protected |
| RemoveAllRenderPasses() override | BaseCamera< T > | virtual |
| RemoveChild(NodePtr _child)=0 | Node | pure virtual |
| RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
| RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
| RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
| RemoveChildren()=0 | Node | pure virtual |
| RemoveParent()=0 | Node | pure virtual |
| RemoveRenderPass(const RenderPassPtr &_pass) override | BaseCamera< T > | virtual |
| Render()=0 | Camera | pure virtual |
| RenderPassByIndex(unsigned int _index) const override | BaseCamera< T > | virtual |
| RenderPassCount() const override | BaseCamera< T > | virtual |
| RenderTarget() const =0 | BaseCamera< T > | protectedpure virtual |
| RenderTextureGLId() const override | BaseCamera< T > | virtual |
| RenderTextureMetalId(void *_textureIdPtr) const override | BaseCamera< T > | virtual |
| Reset() | BaseCamera< T > | protectedvirtual |
| SaveFrame(const std::string &_name) override | BaseCamera< T > | virtual |
| Scale(double _scale)=0 | Node | pure virtual |
| Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
| Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| Scene() const =0 | Object | pure virtual |
| SetAntiAliasing(const unsigned int _aa) override | BaseCamera< T > | virtual |
| SetAspectRatio(const double _ratio) override | BaseCamera< T > | virtual |
| SetFarClipPlane(const double _far) override | BaseCamera< T > | virtual |
| SetFollowOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
| SetFollowPGain(const double _pGain) override | BaseCamera< T > | virtual |
| SetFollowTarget(const NodePtr &_target, const math::Vector3d &_Offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
| SetHFOV(const math::Angle &_hfov) override | BaseCamera< T > | virtual |
| SetImageFormat(PixelFormat _format, bool _reinterpretable=false) override | BaseCamera< T > | virtual |
| SetImageHeight(const unsigned int _height) override | BaseCamera< T > | virtual |
| SetImageWidth(const unsigned int _width) override | BaseCamera< T > | virtual |
| SetInheritScale(bool _inherit)=0 | Node | pure virtual |
| SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| SetLocalScale(double _scale)=0 | Node | pure virtual |
| SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| SetMaterial(const MaterialPtr &_material) override | BaseCamera< T > | virtual |
| SetNearClipPlane(const double _near) override | BaseCamera< T > | virtual |
| SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
| SetProjectionMatrix(const math::Matrix4d &_matrix) override | BaseCamera< T > | virtual |
| SetProjectionType(CameraProjectionType _type) override | BaseCamera< T > | virtual |
| SetShadowsDirty() override | BaseCamera< T > | virtual |
| SetTrackOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
| SetTrackPGain(const double _pGain) override | BaseCamera< T > | virtual |
| SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
| SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
| SetVisibilityMask(uint32_t _mask)=0 | Sensor | pure virtual |
| SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| SetWorldScale(double _scale)=0 | Node | pure virtual |
| SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| trackNode | BaseCamera< T > | protected |
| trackOffset | BaseCamera< T > | protected |
| TrackOffset() const override | BaseCamera< T > | virtual |
| TrackPGain() const override | BaseCamera< T > | virtual |
| trackPGain | BaseCamera< T > | protected |
| TrackTarget() const override | BaseCamera< T > | virtual |
| trackWorldFrame | BaseCamera< T > | protected |
| Update() override | BaseCamera< T > | virtual |
| UserData(const std::string &_key) const =0 | Node | pure virtual |
| ViewMatrix() const override | BaseCamera< T > | virtual |
| VisibilityMask() const =0 | Sensor | pure virtual |
| VisualAt(const gz::math::Vector2i &_mousePos) override | BaseCamera< T > | virtual |
| WorldPose() const =0 | Node | pure virtual |
| WorldPosition() const =0 | Node | pure virtual |
| WorldRotation() const =0 | Node | pure virtual |
| WorldScale() const =0 | Node | pure virtual |
| WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
| ~BaseCamera() | BaseCamera< T > | virtual |
| ~Camera() | Camera | virtual |
| ~Node() | Node | virtual |
| ~Object() | Object | virtual |
| ~Sensor() | Sensor | virtual |