BaseSegmentationCamera< T > Member List
This is the complete list of members for BaseSegmentationCamera< T >, including all inherited members.
| AddChild(NodePtr _child)=0 | Node | pure virtual |
| gz::AddRenderPass(const RenderPassPtr &_pass)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::AddRenderPass(const RenderPassPtr &_pass) override | BaseCamera< T > | virtual |
| antiAliasing | BaseCamera< T > | protected |
| gz::AntiAliasing() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::AntiAliasing() const override | BaseCamera< T > | virtual |
| aspect | BaseCamera< T > | protected |
| gz::AspectRatio() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::AspectRatio() const override | BaseCamera< T > | virtual |
| backgroundColor | BaseSegmentationCamera< T > | protected |
| BackgroundColor() const override | BaseSegmentationCamera< T > | virtual |
| backgroundLabel | BaseSegmentationCamera< T > | protected |
| BackgroundLabel() const override | BaseSegmentationCamera< T > | virtual |
| BaseCamera() | BaseCamera< T > | protected |
| BaseSegmentationCamera() | BaseSegmentationCamera< T > | protected |
| gz::Capture(Image &_image)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Capture(Image &_image) override | BaseCamera< T > | virtual |
| ChildById(unsigned int _id) const =0 | Node | pure virtual |
| ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
| ChildByName(const std::string &_name) const =0 | Node | pure virtual |
| ChildCount() const =0 | Node | pure virtual |
| gz::ConnectNewImageFrame(NewFrameListener _listener)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ConnectNewImageFrame(Camera::NewFrameListener _listener) override | BaseCamera< T > | virtual |
| ConnectNewSegmentationFrame(std::function< void(const uint8_t *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) override | BaseSegmentationCamera< T > | virtual |
| gz::Copy(Image &_image) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Copy(Image &_image) const override | BaseCamera< T > | virtual |
| gz::CreateImage() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::CreateImage() const override | BaseCamera< T > | virtual |
| CreateImageBuffer() const | BaseCamera< T > | protectedvirtual |
| gz::CreateRenderWindow()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::CreateRenderWindow() override | BaseCamera< T > | virtual |
| CreateSegmentationTexture() override=0 | BaseSegmentationCamera< T > | pure virtual |
| Destroy()=0 | Object | pure virtual |
| EnableColoredMap(bool _enable) override | BaseSegmentationCamera< T > | virtual |
| farClip | BaseCamera< T > | protected |
| gz::FarClipPlane() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FarClipPlane() const override | BaseCamera< T > | virtual |
| followNode | BaseCamera< T > | protected |
| gz::FollowOffset() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FollowOffset() const override | BaseCamera< T > | virtual |
| followOffset | BaseCamera< T > | protected |
| followPGain | BaseCamera< T > | protected |
| gz::FollowPGain() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FollowPGain() const override | BaseCamera< T > | virtual |
| gz::FollowTarget() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FollowTarget() const override | BaseCamera< T > | virtual |
| followWorldFrame | BaseCamera< T > | protected |
| HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
| HasChildId(unsigned int _id) const =0 | Node | pure virtual |
| HasChildName(const std::string &_name) const =0 | Node | pure virtual |
| HasParent() const =0 | Node | pure virtual |
| HasUserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::HFOV() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::HFOV() const override | BaseCamera< T > | virtual |
| hfov | BaseCamera< T > | protected |
| Id() const =0 | Object | pure virtual |
| imageBuffer | BaseCamera< T > | protected |
| gz::ImageFormat() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageFormat() const override | BaseCamera< T > | virtual |
| gz::ImageHeight() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageHeight() const override | BaseCamera< T > | virtual |
| gz::ImageMemorySize() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageMemorySize() const override | BaseCamera< T > | virtual |
| gz::ImageWidth() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageWidth() const override | BaseCamera< T > | virtual |
| InheritScale() const =0 | Node | pure virtual |
| InitialLocalPose() const =0 | Node | pure virtual |
| isColoredMap | BaseSegmentationCamera< T > | protected |
| IsColoredMap() const override | BaseSegmentationCamera< T > | virtual |
| LabelMapFromColoredBuffer(uint8_t *_labelBuffer) const override=0 | BaseSegmentationCamera< T > | pure virtual |
| Load() override | BaseCamera< T > | protectedvirtual |
| LocalPose() const =0 | Node | pure virtual |
| LocalPosition() const =0 | Node | pure virtual |
| LocalRotation() const =0 | Node | pure virtual |
| LocalScale() const =0 | Node | pure virtual |
| Name() const =0 | Object | pure virtual |
| nearClip | BaseCamera< T > | protected |
| gz::NearClipPlane() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::NearClipPlane() const override | BaseCamera< T > | virtual |
| newFrameEvent | BaseCamera< T > | protected |
| NewFrameListener typedef | Camera | |
| Origin() const =0 | Node | pure virtual |
| Parent() const =0 | Node | pure virtual |
| gz::PostRender()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::PostRender() override | BaseCamera< T > | virtual |
| gz::PrepareForExternalSampling()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::PrepareForExternalSampling() override | BaseCamera< T > | virtual |
| gz::PreRender()=0 | Object | pure virtual |
| gz::rendering::BaseCamera::PreRender() override | BaseCamera< T > | virtual |
| gz::Project(const math::Vector3d &_pt) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Project(const math::Vector3d &_pt) const override | BaseCamera< T > | virtual |
| projectionMatrix | BaseCamera< T > | protected |
| gz::ProjectionMatrix() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ProjectionMatrix() const override | BaseCamera< T > | virtual |
| projectionType | BaseCamera< T > | protected |
| gz::ProjectionType() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ProjectionType() const override | BaseCamera< T > | virtual |
| gz::RemoveAllRenderPasses()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RemoveAllRenderPasses() override | BaseCamera< T > | virtual |
| RemoveChild(NodePtr _child)=0 | Node | pure virtual |
| RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
| RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
| RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
| RemoveChildren()=0 | Node | pure virtual |
| RemoveParent()=0 | Node | pure virtual |
| gz::RemoveRenderPass(const RenderPassPtr &_pass)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RemoveRenderPass(const RenderPassPtr &_pass) override | BaseCamera< T > | virtual |
| Render()=0 | Camera | pure virtual |
| gz::RenderPassByIndex(unsigned int _index) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderPassByIndex(unsigned int _index) const override | BaseCamera< T > | virtual |
| gz::RenderPassCount() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderPassCount() const override | BaseCamera< T > | virtual |
| RenderTarget() const =0 | BaseCamera< T > | protectedpure virtual |
| gz::RenderTextureGLId() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderTextureGLId() const override | BaseCamera< T > | virtual |
| gz::RenderTextureMetalId(void *_textureIdPtr) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderTextureMetalId(void *_textureIdPtr) const override | BaseCamera< T > | virtual |
| Reset() | BaseCamera< T > | protectedvirtual |
| gz::SaveFrame(const std::string &_name)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SaveFrame(const std::string &_name) override | BaseCamera< T > | virtual |
| Scale(double _scale)=0 | Node | pure virtual |
| Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
| Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| Scene() const =0 | Object | pure virtual |
| SegmentationData() const override | BaseSegmentationCamera< T > | virtual |
| segmentationData | BaseSegmentationCamera< T > | protected |
| gz::SetAntiAliasing(const unsigned int _aa)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetAntiAliasing(const unsigned int _aa) override | BaseCamera< T > | virtual |
| gz::SetAspectRatio(const double _ratio)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetAspectRatio(const double _ratio) override | BaseCamera< T > | virtual |
| SetBackgroundColor(const math::Color &_color) override | BaseSegmentationCamera< T > | virtual |
| SetBackgroundLabel(int _label) override | BaseSegmentationCamera< T > | virtual |
| gz::SetFarClipPlane(const double _far)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFarClipPlane(const double _far) override | BaseCamera< T > | virtual |
| gz::SetFollowOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFollowOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
| gz::SetFollowPGain(const double _pGain)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFollowPGain(const double _pGain) override | BaseCamera< T > | virtual |
| gz::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_Offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
| gz::SetHFOV(const math::Angle &_hfov)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetHFOV(const math::Angle &_hfov) override | BaseCamera< T > | virtual |
| gz::SetImageFormat(PixelFormat _format, bool _reinterpretable=false)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetImageFormat(PixelFormat _format, bool _reinterpretable=false) override | BaseCamera< T > | virtual |
| gz::SetImageHeight(unsigned int _height)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetImageHeight(const unsigned int _height) override | BaseCamera< T > | virtual |
| gz::SetImageWidth(unsigned int _width)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetImageWidth(const unsigned int _width) override | BaseCamera< T > | virtual |
| SetInheritScale(bool _inherit)=0 | Node | pure virtual |
| SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| SetLocalScale(double _scale)=0 | Node | pure virtual |
| SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::SetMaterial(const MaterialPtr &_material)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetMaterial(const MaterialPtr &_material) override | BaseCamera< T > | virtual |
| gz::SetNearClipPlane(const double _near)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetNearClipPlane(const double _near) override | BaseCamera< T > | virtual |
| SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
| gz::SetProjectionMatrix(const math::Matrix4d &_matrix)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetProjectionMatrix(const math::Matrix4d &_matrix) override | BaseCamera< T > | virtual |
| gz::SetProjectionType(CameraProjectionType _type)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetProjectionType(CameraProjectionType _type) override | BaseCamera< T > | virtual |
| SetSegmentationType(SegmentationType _type) override | BaseSegmentationCamera< T > | virtual |
| gz::SetShadowsDirty()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetShadowsDirty() override | BaseCamera< T > | virtual |
| gz::SetTrackOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetTrackOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
| gz::SetTrackPGain(const double _pGain)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetTrackPGain(const double _pGain) override | BaseCamera< T > | virtual |
| gz::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
| SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
| SetVisibilityMask(uint32_t _mask)=0 | Sensor | pure virtual |
| SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| SetWorldScale(double _scale)=0 | Node | pure virtual |
| SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| trackNode | BaseCamera< T > | protected |
| trackOffset | BaseCamera< T > | protected |
| gz::TrackOffset() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::TrackOffset() const override | BaseCamera< T > | virtual |
| trackPGain | BaseCamera< T > | protected |
| gz::TrackPGain() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::TrackPGain() const override | BaseCamera< T > | virtual |
| gz::TrackTarget() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::TrackTarget() const override | BaseCamera< T > | virtual |
| trackWorldFrame | BaseCamera< T > | protected |
| Type() const override | BaseSegmentationCamera< T > | virtual |
| type | BaseSegmentationCamera< T > | protected |
| gz::Update()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Update() override | BaseCamera< T > | virtual |
| UserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::ViewMatrix() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ViewMatrix() const override | BaseCamera< T > | virtual |
| VisibilityMask() const =0 | Sensor | pure virtual |
| gz::VisualAt(const gz::math::Vector2i &_mousePos)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::VisualAt(const gz::math::Vector2i &_mousePos) override | BaseCamera< T > | virtual |
| WorldPose() const =0 | Node | pure virtual |
| WorldPosition() const =0 | Node | pure virtual |
| WorldRotation() const =0 | Node | pure virtual |
| WorldScale() const =0 | Node | pure virtual |
| WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
| ~BaseCamera() | BaseCamera< T > | virtual |
| ~BaseSegmentationCamera() | BaseSegmentationCamera< T > | virtual |
| ~Camera() | Camera | virtual |
| ~Node() | Node | virtual |
| ~Object() | Object | virtual |
| ~SegmentationCamera() | SegmentationCamera | virtual |
| ~Sensor() | Sensor | virtual |