Gazebo Rendering

API Reference

3.7.2
OgreCamera Member List

This is the complete list of members for OgreCamera, including all inherited members.

ignition::AddChild(NodePtr _child)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::AddChild(NodePtr _child) overrideBaseNode< OgreObject >virtual
AddRenderPass(const RenderPassPtr &_pass) overrideBaseCamera< OgreSensor >virtual
AntiAliasing() const overrideOgreCameravirtual
BaseCamera< OgreSensor >::AntiAliasing() const overrideBaseCamera< OgreSensor >virtual
antiAliasingBaseCamera< OgreSensor >protected
aspectBaseCamera< OgreSensor >protected
AspectRatio() const overrideOgreCameravirtual
BaseCamera< OgreSensor >::AspectRatio() const overrideBaseCamera< OgreSensor >virtual
AttachChild(NodePtr _child) overrideOgreNodeprotectedvirtual
backgroundColorOgreCameraprotected
BackgroundColor() constOgreCameravirtual
BaseCamera()BaseCamera< OgreSensor >protected
BaseNode()BaseNode< OgreObject >protected
BaseObject()BaseObjectprotected
BaseSensor()BaseSensor< OgreNode >protected
Capture(Image &_image) overrideBaseCamera< OgreSensor >virtual
ignition::ChildById(unsigned int _id) const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ChildById(unsigned int _id) const overrideBaseNode< OgreObject >virtual
ignition::ChildByIndex(unsigned int _index) const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ChildByIndex(unsigned int _index) const overrideBaseNode< OgreObject >virtual
ignition::ChildByName(const std::string &_name) const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ChildByName(const std::string &_name) const overrideBaseNode< OgreObject >virtual
ignition::ChildCount() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ChildCount() const overrideBaseNode< OgreObject >virtual
childrenOgreNodeprotected
Children() const overrideOgreNodeprotectedvirtual
BaseNode< OgreObject >::Children() const=0BaseNode< OgreObject >protectedpure virtual
ConnectNewImageFrame(Camera::NewFrameListener _listener) overrideBaseCamera< OgreSensor >virtual
Copy(Image &_image) const overrideBaseCamera< OgreSensor >virtual
CreateImage() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::CreateImage() const =0Camerapure virtual
CreateImageBuffer() constBaseCamera< OgreSensor >protectedvirtual
CreateRenderTexture()OgreCameraprotectedvirtual
CreateRenderWindow() overrideOgreCameravirtual
Destroy() overrideOgreCameravirtual
DetachChild(NodePtr _child) overrideOgreNodeprotectedvirtual
farClipBaseCamera< OgreSensor >protected
FarClip() constOgreCamera
FarClipPlane() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::FarClipPlane() const =0Camerapure virtual
followNodeBaseCamera< OgreSensor >protected
FollowOffset() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::FollowOffset() const =0Camerapure virtual
followOffsetBaseCamera< OgreSensor >protected
FollowPGain() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::FollowPGain() const =0Camerapure virtual
followPGainBaseCamera< OgreSensor >protected
FollowTarget() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::FollowTarget() const =0Camerapure virtual
followWorldFrameBaseCamera< OgreSensor >protected
ignition::HasChild(ConstNodePtr _child) const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::HasChild(ConstNodePtr _child) const overrideBaseNode< OgreObject >virtual
ignition::HasChildId(unsigned int _id) const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::HasChildId(unsigned int _id) const overrideBaseNode< OgreObject >virtual
ignition::HasChildName(const std::string &_name) const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::HasChildName(const std::string &_name) const overrideBaseNode< OgreObject >virtual
ignition::HasParent() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::HasParent() const overrideOgreNodevirtual
hfovBaseCamera< OgreSensor >protected
HFOV() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::HFOV() const =0Camerapure virtual
ignition::Id() const =0Objectpure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ignition::rendering::OgreObject::Id() const overrideBaseObjectvirtual
idBaseObjectprotected
imageBufferBaseCamera< OgreSensor >protected
ImageFormat() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::ImageFormat() const =0Camerapure virtual
ImageHeight() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::ImageHeight() const =0Camerapure virtual
ImageMemorySize() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::ImageMemorySize() const =0Camerapure virtual
ImageWidth() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::ImageWidth() const =0Camerapure virtual
ignition::InheritScale() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::InheritScale() const overrideOgreNodevirtual
BaseNode< OgreObject >::InheritScale() const override=0BaseNode< OgreObject >pure virtual
Init() overrideOgreCameraprotectedvirtual
Load() overrideBaseCamera< OgreSensor >protectedvirtual
ignition::LocalPose() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::LocalPose() const overrideBaseNode< OgreObject >virtual
ignition::LocalPosition() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::LocalPosition() const overrideBaseNode< OgreObject >virtual
ignition::LocalRotation() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::LocalRotation() const overrideBaseNode< OgreObject >virtual
ignition::LocalScale() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::LocalScale() const overrideOgreNodevirtual
BaseNode< OgreObject >::LocalScale() const override=0BaseNode< OgreObject >pure virtual
ignition::Name() const =0Objectpure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ignition::rendering::OgreObject::Name() const overrideBaseObjectvirtual
nameBaseObjectprotected
nearClipBaseCamera< OgreSensor >protected
NearClip() constOgreCamera
NearClipPlane() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::NearClipPlane() const =0Camerapure virtual
newFrameEventBaseCamera< OgreSensor >protected
NewFrameListener typedefCamera
Node() constOgreNodevirtual
ogreCameraOgreCameraprotected
OgreCamera()OgreCameraprotected
ogreNodeOgreNodeprotected
OgreNode()OgreNodeprotected
OgreObject()OgreObjectprotected
OgreSensor()OgreSensorprotected
originBaseNode< OgreObject >protected
ignition::Origin() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::Origin() const overrideBaseNode< OgreObject >virtual
parentOgreNodeprotected
ignition::Parent() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::Parent() const overrideOgreNodevirtual
BaseNode< OgreObject >::Parent() const override=0BaseNode< OgreObject >pure virtual
PostRender() overrideBaseCamera< OgreSensor >virtual
PreRender() overrideBaseCamera< OgreSensor >virtual
PreRenderChildren()BaseNode< OgreObject >protectedvirtual
ProjectionMatrix() const overrideOgreCameravirtual
BaseCamera< OgreSensor >::ProjectionMatrix() const overrideBaseCamera< OgreSensor >virtual
RawLocalPose() const overrideOgreNodeprotectedvirtual
BaseNode< OgreObject >::RawLocalPose() const=0BaseNode< OgreObject >protectedpure virtual
RawLocalPosition() constOgreNodeprotectedvirtual
RawLocalRotation() constOgreNodeprotectedvirtual
ignition::RemoveChild(NodePtr _child)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChild(NodePtr _child) overrideBaseNode< OgreObject >virtual
ignition::RemoveChildById(unsigned int _id)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChildById(unsigned int _id) overrideBaseNode< OgreObject >virtual
ignition::RemoveChildByIndex(unsigned int _index)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChildByIndex(unsigned int _index) overrideBaseNode< OgreObject >virtual
ignition::RemoveChildByName(const std::string &_name)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChildByName(const std::string &_name) overrideBaseNode< OgreObject >virtual
ignition::RemoveChildren()=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChildren() overrideBaseNode< OgreObject >virtual
ignition::RemoveParent()=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveParent() overrideBaseNode< OgreObject >virtual
RemoveRenderPass(const RenderPassPtr &_pass) overrideBaseCamera< OgreSensor >virtual
Render() overrideOgreCameravirtual
RenderPassByIndex(unsigned int _index) const overrideBaseCamera< OgreSensor >virtual
RenderPassCount() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::RenderPassCount() const =0Camerapure virtual
RenderTarget() const overrideOgreCameraprotectedvirtual
BaseCamera< OgreSensor >::RenderTarget() const=0BaseCamera< OgreSensor >protectedpure virtual
renderTextureOgreCameraprotected
RenderTextureGLId() const overrideOgreCameravirtual
BaseCamera< OgreSensor >::RenderTextureGLId() const overrideBaseCamera< OgreSensor >virtual
Reset()BaseCamera< OgreSensor >protectedvirtual
SaveFrame(const std::string &_name) overrideBaseCamera< OgreSensor >virtual
ignition::Scale(double _scale)=0Nodepure virtual
ignition::Scale(double _x, double _y, double _z)=0Nodepure virtual
ignition::Scale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::Scale(double _scale) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::Scale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::Scale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
ignition::Scene() const =0Objectpure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ignition::rendering::OgreObject::Scene() constOgreObjectvirtual
sceneOgreObjectprotected
selectionBufferOgreCameraprotected
SetAntiAliasing(const unsigned int _aa) overrideOgreCameravirtual
SetAspectRatio(const double _ratio) overrideOgreCameravirtual
SetBackgroundColor(const math::Color &_color)OgreCameravirtual
SetFarClipPlane(const double _far) overrideOgreCameravirtual
SetFollowOffset(const math::Vector3d &_offset) overrideBaseCamera< OgreSensor >virtual
SetFollowPGain(const double _pGain) overrideBaseCamera< OgreSensor >virtual
SetFollowTarget(const NodePtr &_target, const math::Vector3d &_Offset, const bool _worldFrame) overrideBaseCamera< OgreSensor >virtual
SetHFOV(const math::Angle &_hfov) overrideOgreCameravirtual
SetImageFormat(PixelFormat _format) overrideBaseCamera< OgreSensor >virtual
SetImageHeight(const unsigned int _height) overrideBaseCamera< OgreSensor >virtual
SetImageWidth(const unsigned int _width) overrideBaseCamera< OgreSensor >virtual
ignition::SetInheritScale(bool _inherit)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetInheritScale(bool _inherit) overrideOgreNodevirtual
ignition::SetLocalPose(const math::Pose3d &_pose)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetLocalPose(const math::Pose3d &_pose) overrideBaseNode< OgreObject >virtual
ignition::SetLocalPosition(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalPosition(const math::Vector3d &_position)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetLocalPosition(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalPosition(const math::Vector3d &_position) overrideBaseNode< OgreObject >virtual
ignition::SetLocalRotation(double _r, double _p, double _y)=0Nodepure virtual
ignition::SetLocalRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetLocalRotation(double _r, double _p, double _y) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalRotation(double _w, double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalRotation(const math::Quaterniond &_rotation) overrideBaseNode< OgreObject >virtual
ignition::SetLocalScale(double _scale)=0Nodepure virtual
ignition::SetLocalScale(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalScale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetLocalScale(double _scale) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalScale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalScale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
SetLocalScaleImpl(const math::Vector3d &_scale) overrideOgreNodeprotectedvirtual
SetMaterial(const MaterialPtr &_material) overrideOgreCameravirtual
SetNearClipPlane(const double _near) overrideOgreCameravirtual
ignition::SetOrigin(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetOrigin(const math::Vector3d &_origin)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetOrigin(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetOrigin(const math::Vector3d &_origin) overrideBaseNode< OgreObject >virtual
SetParent(OgreNodePtr _parent)OgreNodeprotectedvirtual
SetRawLocalPose(const math::Pose3d &_Pose3d) overrideOgreNodeprotectedvirtual
SetRawLocalPosition(const math::Vector3d &_position)OgreNodeprotectedvirtual
SetRawLocalRotation(const math::Quaterniond &_rotation)OgreNodeprotectedvirtual
SetSelectionBuffer()OgreCameraprotectedvirtual
SetTrackOffset(const math::Vector3d &_offset) overrideBaseCamera< OgreSensor >virtual
SetTrackPGain(const double _pGain) overrideBaseCamera< OgreSensor >virtual
SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset, const bool _worldFrame) overrideBaseCamera< OgreSensor >virtual
SetVFOV(double cameraVFOV) constOgreCamera
ignition::SetWorldPose(const math::Pose3d &_pose)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetWorldPose(const math::Pose3d &_pose) overrideBaseNode< OgreObject >virtual
ignition::SetWorldPosition(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldPosition(const math::Vector3d &_position)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetWorldPosition(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldPosition(const math::Vector3d &_position) overrideBaseNode< OgreObject >virtual
ignition::SetWorldRotation(double _r, double _p, double _y)=0Nodepure virtual
ignition::SetWorldRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetWorldRotation(double _r, double _p, double _y) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldRotation(double _w, double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldRotation(const math::Quaterniond &_rotation) overrideBaseNode< OgreObject >virtual
ignition::SetWorldScale(double _scale)=0Nodepure virtual
ignition::SetWorldScale(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldScale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetWorldScale(double _scale) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldScale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldScale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
trackNodeBaseCamera< OgreSensor >protected
TrackOffset() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::TrackOffset() const =0Camerapure virtual
trackOffsetBaseCamera< OgreSensor >protected
trackPGainBaseCamera< OgreSensor >protected
TrackPGain() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::TrackPGain() const =0Camerapure virtual
TrackTarget() const overrideBaseCamera< OgreSensor >virtual
ignition::rendering::Camera::TrackTarget() const =0Camerapure virtual
trackWorldFrameBaseCamera< OgreSensor >protected
Update() overrideBaseCamera< OgreSensor >virtual
ViewMatrix() const overrideOgreCameravirtual
BaseCamera< OgreSensor >::ViewMatrix() const overrideBaseCamera< OgreSensor >virtual
VisualAt(const gz::math::Vector2i &_mousePos) overrideOgreCameravirtual
ignition::WorldPose() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldPose() const overrideBaseNode< OgreObject >virtual
ignition::WorldPosition() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldPosition() const overrideBaseNode< OgreObject >virtual
ignition::WorldRotation() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldRotation() const overrideBaseNode< OgreObject >virtual
ignition::WorldScale() const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldScale() const overrideBaseNode< OgreObject >virtual
ignition::WorldToLocal(const math::Pose3d &_pose) const =0Nodepure virtual
ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldToLocal(const math::Pose3d &_pose) const overrideBaseNode< OgreObject >virtual
~BaseCamera()BaseCamera< OgreSensor >virtual
~BaseNode()BaseNode< OgreObject >virtual
~BaseObject()BaseObjectvirtual
~BaseSensor()BaseSensor< OgreNode >virtual
~Camera()Camerainlinevirtual
~Node()Nodeinlinevirtual
~Object()Objectinlinevirtual
~OgreCamera()OgreCameravirtual
~OgreNode()OgreNodevirtual
~OgreObject()OgreObjectvirtual
~OgreSensor()OgreSensorvirtual
~Sensor()Sensorinlinevirtual