#include <BaseObject.hh>
◆ BaseObject()
◆ ~BaseObject()
◆ Destroy()
Reimplemented in Ogre2RenderTarget, OgreRenderTarget, Ogre2RenderWindow, Ogre2RenderTexture, BaseNode< Ogre2Object >, BaseNode< OgreObject >, OgreRenderTexture, BaseSubMesh< Ogre2Object >, BaseSubMesh< OgreObject >, OgreCamera, Ogre2Camera, OgreThermalCamera, Ogre2Light, BaseVisual< Ogre2Node >, BaseVisual< OgreNode >, OgreSubMesh, BaseMesh< Ogre2Geometry >, BaseMesh< OgreGeometry >, Ogre2GpuRays, OgreGpuRays, Ogre2ThermalCamera, Ogre2RenderPass, Ogre2Node, OgreGaussianNoisePass, OgreMarker, Ogre2Marker, BaseGeometry< Ogre2Object >, BaseGeometry< OgreObject >, Ogre2Mesh, OgreMesh, OgreNode, OgreRenderPass, OgreMaterial, BaseMarker< Ogre2Geometry >, BaseMarker< OgreGeometry >, BaseText< OgreGeometry >, Ogre2Material, OgreRenderWindow, OgreLight, BaseGrid< Ogre2Geometry >, and BaseGrid< OgreGeometry >.
◆ Id()
virtual unsigned int Id |
( |
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const |
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overridevirtual |
◆ Init()
Reimplemented in Ogre2Material, OgreMaterial, Ogre2Node, OgreCamera, Ogre2Camera, Ogre2Light, OgreSubMesh, OgreNode, Ogre2GpuRays, OgreThermalCamera, OgreGpuRays, Ogre2ThermalCamera, BaseGizmoVisual< OgreVisual >, BaseGizmoVisual< Ogre2Visual >, Ogre2Visual, OgreText, OgreMarker, Ogre2Marker, Ogre2SubMesh, OgreLight, OgreGrid, Ogre2Grid, OgreVisual, BaseArrowVisual< OgreVisual >, BaseArrowVisual< Ogre2Visual >, BaseAxisVisual< OgreVisual >, and BaseAxisVisual< Ogre2Visual >.
◆ Load()
◆ Name()
◆ PostRender()
virtual void PostRender |
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| ) |
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overridevirtual |
Reimplemented in Ogre2RenderTexture, OgreRenderTexture, BaseCamera< Ogre2Sensor >, BaseCamera< OgreSensor >, Ogre2GpuRays, Ogre2RenderTarget, OgreGpuRays, OgreThermalCamera, Ogre2ThermalCamera, OgreRenderTarget, BaseRenderTarget< Ogre2Object >, and BaseRenderTarget< OgreObject >.
◆ PreRender()
virtual void PreRender |
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overridevirtual |
Reimplemented in BaseMaterial< Ogre2Object >, BaseMaterial< OgreObject >, Ogre2RenderTexture, Ogre2Material, BaseNode< Ogre2Object >, BaseNode< OgreObject >, OgreMaterial, OgreRenderTexture, BaseSubMesh< Ogre2Object >, BaseSubMesh< OgreObject >, OgreThermalCamera, BaseCamera< Ogre2Sensor >, BaseCamera< OgreSensor >, Ogre2GpuRays, BaseVisual< Ogre2Node >, BaseVisual< OgreNode >, Ogre2RenderTarget, BaseMesh< Ogre2Geometry >, BaseMesh< OgreGeometry >, OgreGpuRays, Ogre2ThermalCamera, OgreRenderTarget, BaseGizmoVisual< OgreVisual >, BaseGizmoVisual< Ogre2Visual >, OgreText, OgreGaussianNoisePass, OgreMarker, Ogre2Marker, Ogre2GaussianNoisePass, BaseMarker< Ogre2Geometry >, BaseMarker< OgreGeometry >, BaseRenderTarget< Ogre2Object >, BaseRenderTarget< OgreObject >, BaseText< OgreGeometry >, OgreGrid, Ogre2Grid, BaseGrid< Ogre2Geometry >, and BaseGrid< OgreGeometry >.
◆ id
◆ name
The documentation for this class was generated from the following file: