Base implementation of a text geometry. More...
#include <BaseText.hh>
Public Member Functions | |
virtual | ~BaseText () |
Destructor. More... | |
virtual gz::math::AxisAlignedBox | AABB () const override |
Get the axis aligned bounding box of the text. More... | |
virtual float | Baseline () const override |
Get the baseline height in meters. More... | |
virtual float | CharHeight () const override |
Get the height of the characters in meters return Height of the characters. More... | |
virtual gz::math::Color | Color () const override |
Get the text color. More... | |
virtual void | Destroy () override |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More... | |
std::string | FontName () const override |
Get the font name. More... | |
virtual TextHorizontalAlign | HorizontalAlignment () const override |
Get the horizontal alignment of the text. More... | |
virtual void | PreRender () override |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More... | |
virtual void | SetBaseline (const float _baseline) override |
Set the baseline height of the text. More... | |
virtual void | SetCharHeight (const float _height) override |
Set the height of the character in meters. More... | |
virtual void | SetColor (const gz::math::Color &_color) override |
Set the text color. More... | |
void | SetFontName (const std::string &_font) override |
Set the font. More... | |
void | SetShowOnTop (const bool _onTop) override |
True = text always is displayed ontop. More... | |
virtual void | SetSpaceWidth (const float _width) override |
Set the width of spaces between words. More... | |
virtual void | SetTextAlignment (const TextHorizontalAlign &_hAlign, const TextVerticalAlign &_vAlign) override |
Set the alignment of the text. More... | |
virtual void | SetTextString (const std::string &_text) override |
Set the text to display. More... | |
virtual bool | ShowOnTop () const override |
Get whether the is displayed above other objects. More... | |
virtual float | SpaceWidth () const override |
Get the width of spaces between words. More... | |
virtual std::string | TextString () const override |
Get the displayed text. More... | |
virtual TextVerticalAlign | VerticalAlignment () const override |
Get the vertical alignment of the text. More... | |
Public Member Functions inherited from Text | |
Text ()=default | |
Constructor. More... | |
virtual | ~Text ()=default |
Destructor. More... | |
Public Member Functions inherited from Geometry | |
virtual | ~Geometry () |
Deconstructor. More... | |
virtual bool | HasParent () const =0 |
Determine if this Geometry is attached to a Visual. More... | |
virtual MaterialPtr | Material () const =0 |
Get the material of this geometry. More... | |
virtual VisualPtr | Parent () const =0 |
Get the parent Visual. More... | |
virtual void | RemoveParent ()=0 |
Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. More... | |
virtual void | SetMaterial (const std::string &_name, bool _unique=true)=0 |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. More... | |
virtual void | SetMaterial (MaterialPtr _material, bool _unique=true)=0 |
Set the materials of this Geometry. More... | |
Public Member Functions inherited from Object | |
virtual | ~Object () |
Destructor. More... | |
virtual unsigned int | Id () const =0 |
Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual std::string | Name () const =0 |
Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual void | PostRender ()=0 |
Post process this object and any of its children after rendering. More... | |
virtual ScenePtr | Scene () const =0 |
Get the Scene that created this object. More... | |
Protected Member Functions | |
BaseText () | |
Constructor. More... | |
Protected Attributes | |
float | baseline = 0 |
Baseline height in meters. More... | |
float | charHeight = 1.0 |
Character height in meters. More... | |
gz::math::Color | color = gz::math::Color::White |
Text color. More... | |
std::string | fontName = "Liberation Sans" |
Font name, such as "Liberation Sans". More... | |
TextHorizontalAlign | horizontalAlign |
Horizontal alignment. More... | |
bool | onTop = false |
True for text to be displayed on top of other objects in the scene. More... | |
float | spaceWidth = 0 |
Width of space between letters. More... | |
std::string | text |
Text being displayed. More... | |
bool | textDirty = false |
Flag to indicate text properties have changed. More... | |
TextVerticalAlign | verticalAlign = TextVerticalAlign::BOTTOM |
Vertical alignment. More... | |
Detailed Description
template<class T>
class ignition::rendering::BaseText< T >
Base implementation of a text geometry.
Constructor & Destructor Documentation
◆ BaseText()
|
protected |
Constructor.
◆ ~BaseText()
|
virtual |
Destructor.
Member Function Documentation
◆ AABB()
|
overridevirtual |
Get the axis aligned bounding box of the text.
- Returns
- The axis aligned bounding box.
Implements Text.
◆ Baseline()
|
overridevirtual |
◆ CharHeight()
|
overridevirtual |
Get the height of the characters in meters return Height of the characters.
- See also
- SetCharHeight()
Implements Text.
◆ Color()
|
overridevirtual |
◆ Destroy()
|
overridevirtual |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
Implements Object.
◆ FontName()
|
overridevirtual |
◆ HorizontalAlignment()
|
overridevirtual |
◆ PreRender()
|
overridevirtual |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
Implements Object.
Reimplemented in OgreText.
◆ SetBaseline()
|
overridevirtual |
Set the baseline height of the text.
- Parameters
-
[in] _baseline Baseline height
- See also
- Baseline()
Implements Text.
Reimplemented in OgreText.
◆ SetCharHeight()
|
overridevirtual |
Set the height of the character in meters.
- Parameters
-
[in] _height Height of the characters.
- See also
- CharHeight()
Implements Text.
Reimplemented in OgreText.
◆ SetColor()
|
overridevirtual |
◆ SetFontName()
|
overridevirtual |
◆ SetShowOnTop()
|
overridevirtual |
True = text always is displayed ontop.
- Parameters
-
[in] _onTop Set to true to render the text on top of all other drawables.
- See also
- ShowOnTop()
Implements Text.
◆ SetSpaceWidth()
|
overridevirtual |
Set the width of spaces between words.
- Parameters
-
[in] _width Space width
- See also
- SpaceWidth()
Implements Text.
Reimplemented in OgreText.
◆ SetTextAlignment()
|
overridevirtual |
◆ SetTextString()
|
overridevirtual |
◆ ShowOnTop()
|
overridevirtual |
Get whether the is displayed above other objects.
- Returns
- True if it is on top.
- See also
- SetShowOnTop()
Implements Text.
◆ SpaceWidth()
|
overridevirtual |
◆ TextString()
|
overridevirtual |
◆ VerticalAlignment()
|
overridevirtual |
Member Data Documentation
◆ baseline
|
protected |
Baseline height in meters.
◆ charHeight
|
protected |
Character height in meters.
◆ color
|
protected |
Text color.
◆ fontName
|
protected |
Font name, such as "Liberation Sans".
◆ horizontalAlign
|
protected |
Horizontal alignment.
◆ onTop
|
protected |
True for text to be displayed on top of other objects in the scene.
◆ spaceWidth
|
protected |
Width of space between letters.
◆ text
|
protected |
Text being displayed.
◆ textDirty
|
protected |
Flag to indicate text properties have changed.
◆ verticalAlign
|
protected |
Vertical alignment.
The documentation for this class was generated from the following file: