Gazebo Rendering
API Reference
3.7.2
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Hierarchy
Members: All
Members: Functions
Members: Variables
Members: Typedefs
Members: Enumerations
Members: Enumerator
List
Members
Functions
Typedefs
Variables
Enumerations
Enumerator
ignition
rendering
OgreSubMesh
OgreSubMesh Member List
This is the complete list of members for
OgreSubMesh
, including all inherited members.
BaseObject
()
BaseObject
protected
BaseSubMesh
()
BaseSubMesh< OgreObject >
protected
Destroy
() override
OgreSubMesh
virtual
ignition::Id
() const =0
Object
pure virtual
ignition::rendering::OgreObject::Id
() const override
BaseObject
virtual
id
BaseObject
protected
Init
() override
OgreSubMesh
protected
virtual
Load
()
BaseObject
protected
virtual
material
BaseSubMesh< OgreObject >
protected
Material
() const override
BaseSubMesh< OgreObject >
virtual
ignition::rendering::SubMesh::Material
() const =0
SubMesh
pure virtual
ignition::Name
() const =0
Object
pure virtual
ignition::rendering::OgreObject::Name
() const override
BaseObject
virtual
name
BaseObject
protected
OgreObject
()
OgreObject
protected
ogreSubEntity
OgreSubMesh
protected
OgreSubEntity
() const
OgreSubMesh
virtual
OgreSubMesh
()
OgreSubMesh
protected
ownsMaterial
BaseSubMesh< OgreObject >
protected
ignition::PostRender
()=0
Object
pure virtual
ignition::rendering::OgreObject::PostRender
() override
BaseObject
virtual
PreRender
() override
BaseSubMesh< OgreObject >
virtual
scene
OgreObject
protected
ignition::Scene
() const =0
Object
pure virtual
ignition::rendering::OgreObject::Scene
() const
OgreObject
virtual
SetMaterial
(const std::string &_name, bool _unique=true) override
BaseSubMesh< OgreObject >
virtual
SetMaterial
(MaterialPtr _material, bool _unique=true) override
BaseSubMesh< OgreObject >
virtual
SetMaterialImpl
(MaterialPtr _material) override
OgreSubMesh
protected
virtual
~BaseObject
()
BaseObject
virtual
~BaseSubMesh
()
BaseSubMesh< OgreObject >
virtual
~Object
()
Object
inline
virtual
~OgreObject
()
OgreObject
virtual
~OgreSubMesh
()
OgreSubMesh
virtual
~SubMesh
()
SubMesh
inline
virtual