gz/rendering/Geometry.hh
STL class.
virtual void RemoveParent()=0
Detach this Geometry from its parent Visual. If this Geometry does not have a parent,...
virtual ~Geometry()
Deconstructor.
Definition: gz/rendering/Geometry.hh:38
Represents an object present in the scene graph. This includes sub-meshes, materials,...
Definition: gz/rendering/Object.hh:34
virtual bool HasParent() const =0
Determine if this Geometry is attached to a Visual.
virtual MaterialPtr Material() const =0
Get the material of this geometry.
virtual void SetMaterial(const std::string &_name, bool _unique=true)=0
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene....
Represents a surface material of a Geometry.
Definition: gz/rendering/Material.hh:47
Represents a geometric shape to be rendered.
Definition: gz/rendering/Geometry.hh:34