BaseCamera< T > Member List
This is the complete list of members for BaseCamera< T >, including all inherited members.
AddChild(NodePtr _child)=0 | Node | pure virtual |
AddRenderPass(const RenderPassPtr &_pass) override | BaseCamera< T > | virtual |
antiAliasing | BaseCamera< T > | protected |
AntiAliasing() const override | BaseCamera< T > | virtual |
aspect | BaseCamera< T > | protected |
AspectRatio() const override | BaseCamera< T > | virtual |
BaseCamera() | BaseCamera< T > | protected |
Capture(Image &_image) override | BaseCamera< T > | virtual |
ChildById(unsigned int _id) const =0 | Node | pure virtual |
ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
ChildByName(const std::string &_name) const =0 | Node | pure virtual |
ChildCount() const =0 | Node | pure virtual |
ConnectNewImageFrame(Camera::NewFrameListener _listener) override | BaseCamera< T > | virtual |
Copy(Image &_image) const override | BaseCamera< T > | virtual |
CreateImage() const override | BaseCamera< T > | virtual |
CreateImageBuffer() const | BaseCamera< T > | protectedvirtual |
CreateRenderWindow() override | BaseCamera< T > | virtual |
Destroy()=0 | Object | pure virtual |
farClip | BaseCamera< T > | protected |
FarClipPlane() const override | BaseCamera< T > | virtual |
followNode | BaseCamera< T > | protected |
followOffset | BaseCamera< T > | protected |
FollowOffset() const override | BaseCamera< T > | virtual |
FollowPGain() const override | BaseCamera< T > | virtual |
followPGain | BaseCamera< T > | protected |
FollowTarget() const override | BaseCamera< T > | virtual |
followWorldFrame | BaseCamera< T > | protected |
HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
HasChildId(unsigned int _id) const =0 | Node | pure virtual |
HasChildName(const std::string &_name) const =0 | Node | pure virtual |
HasParent() const =0 | Node | pure virtual |
HasUserData(const std::string &_key) const =0 | Node | pure virtual |
HFOV() const override | BaseCamera< T > | virtual |
hfov | BaseCamera< T > | protected |
Id() const =0 | Object | pure virtual |
imageBuffer | BaseCamera< T > | protected |
ImageFormat() const override | BaseCamera< T > | virtual |
ImageHeight() const override | BaseCamera< T > | virtual |
ImageMemorySize() const override | BaseCamera< T > | virtual |
ImageWidth() const override | BaseCamera< T > | virtual |
InheritScale() const =0 | Node | pure virtual |
InitialLocalPose() const =0 | Node | pure virtual |
Load() override | BaseCamera< T > | protectedvirtual |
LocalPose() const =0 | Node | pure virtual |
LocalPosition() const =0 | Node | pure virtual |
LocalRotation() const =0 | Node | pure virtual |
LocalScale() const =0 | Node | pure virtual |
Name() const =0 | Object | pure virtual |
nearClip | BaseCamera< T > | protected |
NearClipPlane() const override | BaseCamera< T > | virtual |
newFrameEvent | BaseCamera< T > | protected |
NewFrameListener typedef | Camera | |
Origin() const =0 | Node | pure virtual |
Parent() const =0 | Node | pure virtual |
PostRender() override | BaseCamera< T > | virtual |
PreRender() override | BaseCamera< T > | virtual |
Project(const math::Vector3d &_pt) const override | BaseCamera< T > | virtual |
projectionMatrix | BaseCamera< T > | protected |
ProjectionMatrix() const override | BaseCamera< T > | virtual |
projectionType | BaseCamera< T > | protected |
ProjectionType() const override | BaseCamera< T > | virtual |
RemoveChild(NodePtr _child)=0 | Node | pure virtual |
RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
RemoveChildren()=0 | Node | pure virtual |
RemoveParent()=0 | Node | pure virtual |
RemoveRenderPass(const RenderPassPtr &_pass) override | BaseCamera< T > | virtual |
Render()=0 | Camera | pure virtual |
RenderPassByIndex(unsigned int _index) const override | BaseCamera< T > | virtual |
RenderPassCount() const override | BaseCamera< T > | virtual |
RenderTarget() const =0 | BaseCamera< T > | protectedpure virtual |
RenderTextureGLId() const override | BaseCamera< T > | virtual |
Reset() | BaseCamera< T > | protectedvirtual |
SaveFrame(const std::string &_name) override | BaseCamera< T > | virtual |
Scale(double _scale)=0 | Node | pure virtual |
Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
Scene() const =0 | Object | pure virtual |
SetAntiAliasing(const unsigned int _aa) override | BaseCamera< T > | virtual |
SetAspectRatio(const double _ratio) override | BaseCamera< T > | virtual |
SetFarClipPlane(const double _far) override | BaseCamera< T > | virtual |
SetFollowOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
SetFollowPGain(const double _pGain) override | BaseCamera< T > | virtual |
SetFollowTarget(const NodePtr &_target, const math::Vector3d &_Offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
SetHFOV(const math::Angle &_hfov) override | BaseCamera< T > | virtual |
SetImageFormat(PixelFormat _format) override | BaseCamera< T > | virtual |
SetImageHeight(const unsigned int _height) override | BaseCamera< T > | virtual |
SetImageWidth(const unsigned int _width) override | BaseCamera< T > | virtual |
SetInheritScale(bool _inherit)=0 | Node | pure virtual |
SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
SetLocalScale(double _scale)=0 | Node | pure virtual |
SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
SetMaterial(const MaterialPtr &_material) override | BaseCamera< T > | virtual |
SetNearClipPlane(const double _near) override | BaseCamera< T > | virtual |
SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
SetProjectionMatrix(const math::Matrix4d &_matrix) override | BaseCamera< T > | virtual |
SetProjectionType(CameraProjectionType _type) override | BaseCamera< T > | virtual |
SetShadowsDirty() override | BaseCamera< T > | virtual |
SetTrackOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
SetTrackPGain(const double _pGain) override | BaseCamera< T > | virtual |
SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
SetVisibilityMask(uint32_t _mask)=0 | Sensor | pure virtual |
SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
SetWorldScale(double _scale)=0 | Node | pure virtual |
SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
trackNode | BaseCamera< T > | protected |
trackOffset | BaseCamera< T > | protected |
TrackOffset() const override | BaseCamera< T > | virtual |
trackPGain | BaseCamera< T > | protected |
TrackPGain() const override | BaseCamera< T > | virtual |
TrackTarget() const override | BaseCamera< T > | virtual |
trackWorldFrame | BaseCamera< T > | protected |
Update() override | BaseCamera< T > | virtual |
UserData(const std::string &_key) const =0 | Node | pure virtual |
ViewMatrix() const override | BaseCamera< T > | virtual |
VisibilityMask() const =0 | Sensor | pure virtual |
VisualAt(const gz::math::Vector2i &_mousePos) override | BaseCamera< T > | virtual |
WorldPose() const =0 | Node | pure virtual |
WorldPosition() const =0 | Node | pure virtual |
WorldRotation() const =0 | Node | pure virtual |
WorldScale() const =0 | Node | pure virtual |
WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
~BaseCamera() | BaseCamera< T > | virtual |
~Camera() | Camera | inlinevirtual |
~Node() | Node | inlinevirtual |
~Object() | Object | inlinevirtual |
~Sensor() | Sensor | inlinevirtual |