Gazebo Rendering
API Reference
6.6.3
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Members
Functions
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Enumerations
Enumerator
ignition
rendering
Ogre2Mesh
Ogre2Mesh Member List
This is the complete list of members for
Ogre2Mesh
, including all inherited members.
BaseGeometry
()
BaseGeometry< Ogre2Object >
protected
BaseMesh
()
BaseMesh< Ogre2Geometry >
protected
BaseObject
()
BaseObject
protected
Clone
() const override
BaseMesh< Ogre2Geometry >
virtual
ignition::rendering::Mesh::Clone
() const =0
Geometry
pure virtual
Descriptor
() const override
BaseMesh< Ogre2Geometry >
ignition::rendering::Mesh::Descriptor
() const =0
Mesh
pure virtual
Destroy
() override
Ogre2Mesh
virtual
ignition::HasParent
() const =0
Geometry
pure virtual
ignition::rendering::Ogre2Geometry::HasParent
() const override
Ogre2Geometry
virtual
HasSkeleton
() const override
Ogre2Mesh
virtual
BaseMesh< Ogre2Geometry >::HasSkeleton
() const override
BaseMesh< Ogre2Geometry >
virtual
HasSubMesh
(ConstSubMeshPtr _subMesh) const override
BaseMesh< Ogre2Geometry >
virtual
HasSubMeshName
(const std::string &_name) const override
BaseMesh< Ogre2Geometry >
virtual
ignition::Id
() const =0
Object
pure virtual
ignition::rendering::Ogre2Geometry::ignition::rendering::Ogre2Object::Id
() const override
BaseObject
virtual
id
BaseObject
protected
Init
()
BaseObject
protected
virtual
Load
()
BaseObject
protected
virtual
material
BaseMesh< Ogre2Geometry >
protected
Material
() const override
BaseMesh< Ogre2Geometry >
virtual
ignition::rendering::Mesh::Material
() const =0
Geometry
pure virtual
meshDescriptor
BaseMesh< Ogre2Geometry >
protected
name
BaseObject
protected
ignition::Name
() const =0
Object
pure virtual
ignition::rendering::Ogre2Geometry::ignition::rendering::Ogre2Object::Name
() const override
BaseObject
virtual
Ogre2Geometry
()
Ogre2Geometry
protected
Ogre2Mesh
()
Ogre2Mesh
protected
Ogre2Object
()
Ogre2Object
protected
ogreItem
Ogre2Mesh
protected
OgreObject
() const override
Ogre2Mesh
virtual
ownsMaterial
BaseMesh< Ogre2Geometry >
protected
ignition::Parent
() const =0
Geometry
pure virtual
ignition::rendering::Ogre2Geometry::Parent
() const override
Ogre2Geometry
virtual
BaseGeometry< Ogre2Object >::Parent
() const override=0
BaseGeometry< Ogre2Object >
pure virtual
parent
Ogre2Geometry
protected
ignition::PostRender
()=0
Object
pure virtual
ignition::rendering::Ogre2Geometry::ignition::rendering::Ogre2Object::PostRender
() override
BaseObject
virtual
PreRender
() override
BaseMesh< Ogre2Geometry >
virtual
ignition::RemoveParent
()=0
Geometry
pure virtual
ignition::rendering::Ogre2Geometry::RemoveParent
() override
BaseGeometry< Ogre2Object >
virtual
ignition::Scene
() const =0
Object
pure virtual
ignition::rendering::Ogre2Geometry::ignition::rendering::Ogre2Object::Scene
() const override
Ogre2Object
virtual
scene
Ogre2Object
protected
SetDescriptor
(const MeshDescriptor &_desc) override
BaseMesh< Ogre2Geometry >
virtual
SetMaterial
(const std::string &_name, bool _unique=true) override
BaseMesh< Ogre2Geometry >
virtual
SetMaterial
(MaterialPtr _material, bool _unique=true) override
BaseMesh< Ogre2Geometry >
virtual
SetParent
(Ogre2VisualPtr _parent)
Ogre2Geometry
protected
virtual
SetSkeletonAnimationEnabled
(const std::string &_name, bool _enabled, bool _loop=true, float _weight=1.0) override
Ogre2Mesh
virtual
SetSkeletonLocalTransforms
(const std::map< std::string, math::Matrix4d > &_tfs) override
Ogre2Mesh
virtual
SetSkeletonWeights
(const std::unordered_map< std::string, float > &_weights) override
Ogre2Mesh
virtual
SkeletonAnimationEnabled
(const std::string &_name) const override
Ogre2Mesh
virtual
SkeletonLocalTransforms
() const override
Ogre2Mesh
virtual
BaseMesh< Ogre2Geometry >::SkeletonLocalTransforms
() const override
BaseMesh< Ogre2Geometry >
virtual
SkeletonWeights
() const override
Ogre2Mesh
virtual
BaseMesh< Ogre2Geometry >::SkeletonWeights
() const override
BaseMesh< Ogre2Geometry >
virtual
SubMeshByIndex
(unsigned int _index) const override
BaseMesh< Ogre2Geometry >
virtual
SubMeshByName
(const std::string &_name) const override
BaseMesh< Ogre2Geometry >
virtual
SubMeshCount
() const override
BaseMesh< Ogre2Geometry >
virtual
ignition::rendering::Mesh::SubMeshCount
() const =0
Mesh
pure virtual
subMeshes
Ogre2Mesh
protected
SubMeshes
() const override
Ogre2Mesh
protected
virtual
BaseMesh< Ogre2Geometry >::SubMeshes
() const=0
BaseMesh< Ogre2Geometry >
protected
pure virtual
UpdateSkeletonAnimation
(std::chrono::steady_clock::duration _time) override
Ogre2Mesh
virtual
~BaseGeometry
()
BaseGeometry< Ogre2Object >
virtual
~BaseMesh
()
BaseMesh< Ogre2Geometry >
virtual
~BaseObject
()
BaseObject
virtual
~Geometry
()
Geometry
inline
virtual
~Mesh
()
Mesh
inline
virtual
~Object
()
Object
inline
virtual
~Ogre2Geometry
()
Ogre2Geometry
virtual
~Ogre2Mesh
()
Ogre2Mesh
virtual
~Ogre2Object
()
Ogre2Object
virtual