gz/rendering/Scene.hh File Reference
#include <array>
#include <string>
#include <limits>
#include <gz/common/Material.hh>
#include <gz/common/Mesh.hh>
#include <gz/common/Time.hh>
#include <gz/math/Color.hh>
#include "gz/rendering/config.hh"
#include "gz/rendering/HeightmapDescriptor.hh"
#include "gz/rendering/MeshDescriptor.hh"
#include "gz/rendering/RenderTypes.hh"
#include "gz/rendering/Storage.hh"
#include "gz/rendering/Export.hh"
Go to the source code of this file.
Classes | |
class | Scene |
Manages a single scene-graph. This class updates scene-wide properties and holds the root scene node. A Scene also serves as a factory for all scene objects. More... | |
Namespaces | |
ignition | |
ignition::rendering | |
Rendering classes and function useful in robot applications. | |