gz/rendering/LidarVisual.hh File Reference
#include <vector>
#include <gz/math/Color.hh>
#include <gz/math/Vector3.hh>
#include "gz/rendering/config.hh"
#include "gz/rendering/Visual.hh"
#include "gz/rendering/Object.hh"
#include "gz/rendering/RenderTypes.hh"
#include "gz/rendering/Marker.hh"
Go to the source code of this file.
Classes | |
class | LidarVisual |
A LidarVisual geometry class. The visual appearance is based on the type specified. More... | |
Namespaces | |
gz | |
gz::rendering | |
Rendering classes and function useful in robot applications. | |
Enumerations | |
enum | LidarVisualType { LVT_NONE = 0, LVT_RAY_LINES = 1, LVT_POINTS = 2, LVT_TRIANGLE_STRIPS = 3 } |
Enum for LidarVisual types. More... | |