Gazebo Rendering

API Reference

7.4.2
gz/rendering/SegmentationCamera.hh
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1 /*
2  * Copyright (C) 2021 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 #ifndef GZ_RENDERING_SEGMENTATIONCAMERA_HH_
18 #define GZ_RENDERING_SEGMENTATIONCAMERA_HH_
19 
20 #include <functional>
21 #include <string>
22 
23 #include <gz/common/Event.hh>
24 #include <gz/math/Color.hh>
25 
26 #include "gz/rendering/Camera.hh"
27 
28 
29 namespace gz
30 {
31  namespace rendering
32  {
34  enum class SegmentationType
35  {
38  ST_SEMANTIC = 0,
39 
42  ST_PANOPTIC = 1
43  };
44 
45  inline namespace GZ_RENDERING_VERSION_NAMESPACE {
51  class GZ_RENDERING_VISIBLE SegmentationCamera :
52  public virtual Camera
53  {
55  public: virtual ~SegmentationCamera();
56 
58  public: virtual void CreateSegmentationTexture() = 0;
59 
64  public: virtual uint8_t *SegmentationData() const = 0;
65 
71  public: virtual gz::common::ConnectionPtr
72  ConnectNewSegmentationFrame(
73  std::function<void(const uint8_t *, unsigned int, unsigned int,
74  unsigned int, const std::string &)> _subscriber) = 0;
75 
78  public: virtual void SetSegmentationType(SegmentationType _type) = 0;
79 
82  public: virtual SegmentationType Type() const = 0;
83 
87  public: virtual void EnableColoredMap(bool _enable) = 0;
88 
91  public: virtual bool IsColoredMap() const = 0;
92 
95  public: virtual void SetBackgroundColor(const math::Color &_color) = 0;
96 
99  public: virtual void SetBackgroundLabel(int _label) = 0;
100 
103  public: virtual const math::Color &BackgroundColor() const = 0;
104 
107  public: virtual int BackgroundLabel() const = 0;
108 
116  public: virtual void LabelMapFromColoredBuffer(
117  uint8_t *_labelBuffer) const = 0;
118  };
119  }
120  }
121 }
122 #endif