Gazebo Rendering

API Reference

8.2.0
Ogre2WideAngleCamera.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef GZ_RENDERING_OGRE2_WIDEANGLECAMERA_HH_
18 #define GZ_RENDERING_OGRE2_WIDEANGLECAMERA_HH_
19 
20 #include <memory>
21 #include <string>
22 
23 #include <gz/utils/ImplPtr.hh>
24 
26 #include "gz/rendering/ogre2/Export.hh"
29 
30 namespace gz
31 {
32  namespace rendering
33  {
34  inline namespace GZ_RENDERING_VERSION_NAMESPACE {
35  //
37  class GZ_RENDERING_OGRE2_VISIBLE Ogre2WideAngleCamera :
38  public BaseWideAngleCamera<Ogre2Sensor>
39  {
41  protected: Ogre2WideAngleCamera();
42 
44  public: virtual ~Ogre2WideAngleCamera() override;
45 
46  // Documentation inherited
47  public: virtual void Init() override;
48 
50  public: virtual void CreateRenderTexture();
51 
54  protected: void DestroyRenderTexture();
55 
57  public: virtual void PostRender() override;
58 
59  // Documentation inherited
60  public: virtual void Destroy() override;
61 
64  public: void DestroyTextures();
65 
66  // Documentation inherited
67  public: void AddRenderPass(const RenderPassPtr &_pass) override;
68 
69  // Documentation inherited
70  public: void RemoveRenderPass(const RenderPassPtr &_pass) override;
71 
72  // Documentation inherited
73  public: void RemoveAllRenderPasses() override;
74 
77  public: uint32_t EnvTextureSize() const;
78 
81  public: void SetEnvTextureSize(uint32_t _size);
82 
87  public: math::Vector3d Project3d(const math::Vector3d &_pt) const
88  override;
89 
96  public: Ogre::Ray CameraToViewportRay(const math::Vector2d &_screenPos,
97  uint32_t _faceIdx);
98 
99  // Documentation inherited.
100  public: virtual void PreRender() override;
101 
103  public: virtual void Render() override;
104 
105  // Documentation inherited.
106  public: void Copy(Image &_image) const override;
107 
108  // Documentation inherited
110  std::function<void(const unsigned char *, unsigned int, unsigned int,
111  unsigned int, const std::string &)> _subscriber) override;
112 
115  public: void SetBackgroundMaterial(MaterialPtr _material);
116 
120 
125 
129 
131  protected: void CreateStitchWorkspace();
132 
134  protected: void DestroyStitchWorkspace();
135 
139  protected: bool HasTempStitchTexture() const;
140 
144  protected: bool NeedsTempStitchTexture() const;
145 
150  protected: uint32_t TempStitchTextureChannel() const;
151 
155  protected: std::string WorkspaceDefinitionName(uint32_t _faceIdx) const;
156 
159  protected: void CreateWorkspaceDefinition(bool _withMsaa);
160 
163  protected: void CreateFacesWorkspaces(bool _withMsaa);
164 
166  protected: void DestroyFacesWorkspaces();
167 
170  protected: void UpdateRenderPasses();
171 
173  protected: void CreateWideAngleTexture() override;
174 
176  protected: void CreateCamera();
177 
180  protected: virtual RenderTargetPtr RenderTarget() const override;
181 
186  protected: void SetupMSAA(Ogre::CompositorManager2 *_ogreCompMgr,
187  uint8_t _msaa);
188 
190  private: void UpdateBackgroundMaterial();
191 
198  private: void RetrieveCubePassSceneDefs(
199  Ogre::CompositorManager2 *_ogreCompMgr, bool _withMsaa);
200 
203  private: void PrepareForCubemapFacePass(Ogre::CompositorPass *_pass);
204 
207  private: void PrepareForFinalPass(Ogre::Pass *_pass);
208 
211  GZ_UTILS_UNIQUE_IMPL_PTR(dataPtr)
213 
214  private: friend class Ogre2Scene;
215  private: friend class Ogre2WideAngleCameraWorkspaceListenerPrivate;
216  };
217  }
218  }
219 }
220 #endif