Gazebo Rendering
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8.2.1
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src
gz-rendering
ogre
include
gz
rendering
ogre
OgreInertiaVisual.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2021 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_OGRE_OGREINERTIAVISUAL_HH_
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#define GZ_RENDERING_OGRE_OGREINERTIAVISUAL_HH_
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#include <memory>
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#include "
gz/rendering/base/BaseInertiaVisual.hh
"
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#include "
gz/rendering/ogre/OgreIncludes.hh
"
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#include "
gz/rendering/ogre/OgreMaterial.hh
"
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#include "
gz/rendering/ogre/OgreVisual.hh
"
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namespace
Ogre
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{
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class
MovableObject;
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}
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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// Forward declaration
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class
OgreInertiaVisualPrivate;
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class
GZ_RENDERING_OGRE_VISIBLE
OgreInertiaVisual
:
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public
BaseInertiaVisual
<OgreVisual>
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{
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protected
:
OgreInertiaVisual
();
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public
:
virtual
~OgreInertiaVisual
();
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// Documentation inherited.
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public
:
virtual
void
Init
()
override
;
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// Documentation inherited.
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public
:
virtual
void
PreRender
()
override
;
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// Documentation inherited.
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public
: Ogre::MovableObject *
OgreObject
()
const
;
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public
:
void
Load
(
const
gz::math::Pose3d
&_pose,
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const
gz::math::Vector3d
&_scale)
override
;
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public
:
VisualPtr
BoxVisual
()
const override
;
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// Documentation inherited.
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public
:
virtual
MaterialPtr
Material
()
const override
;
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// Documentation inherited.
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public
:
virtual
void
SetMaterial
(
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MaterialPtr
_material,
bool
_unique)
override
;
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protected
:
virtual
void
SetMaterialImpl
(
OgreMaterialPtr
_material);
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private
:
friend
class
OgreScene
;
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private
:
std::unique_ptr<OgreInertiaVisualPrivate>
dataPtr;
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};
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}
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}
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}
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#endif