gz::AddChild(NodePtr _child)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::AddChild(NodePtr _child) override | BaseNode< OgreObject > | virtual |
gz::AddRenderPass(const RenderPassPtr &_pass)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::AddRenderPass(const RenderPassPtr &_pass) override | BaseCamera< OgreSensor > | virtual |
gz::AntiAliasing() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::AntiAliasing() const override | BaseCamera< OgreSensor > | virtual |
antiAliasing | BaseCamera< OgreSensor > | protected |
aspect | BaseCamera< OgreSensor > | protected |
gz::AspectRatio() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::AspectRatio() const override | BaseCamera< OgreSensor > | virtual |
AttachChild(NodePtr _child) override | OgreNode | protectedvirtual |
BaseCamera() | BaseCamera< OgreSensor > | protected |
BaseDepthCamera() | BaseDepthCamera< OgreSensor > | protected |
BaseNode() | BaseNode< OgreObject > | protected |
BaseObject() | BaseObject | protected |
BaseCamera< OgreSensor >::BaseSensor() | BaseSensor< OgreNode > | protected |
gz::rendering::OgreSensor::BaseSensor() | BaseSensor< OgreNode > | protected |
Camera() const override | OgreDepthCamera | virtual |
gz::Capture(Image &_image)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::Capture(Image &_image) override | BaseCamera< OgreSensor > | virtual |
captureData | OgreDepthCamera | protected |
gz::ChildById(unsigned int _id) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::ChildById(unsigned int _id) const override | BaseNode< OgreObject > | virtual |
gz::ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::ChildByIndex(unsigned int _index) const override | BaseNode< OgreObject > | virtual |
gz::ChildByName(const std::string &_name) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::ChildByName(const std::string &_name) const override | BaseNode< OgreObject > | virtual |
gz::ChildCount() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::ChildCount() const override | BaseNode< OgreObject > | virtual |
Children() const override | OgreNode | protectedvirtual |
children | OgreNode | protected |
ConnectNewDepthFrame(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) override | OgreDepthCamera | virtual |
gz::ConnectNewImageFrame(NewFrameListener _listener)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ConnectNewImageFrame(Camera::NewFrameListener _listener) override | BaseCamera< OgreSensor > | virtual |
ConnectNewRgbPointCloud(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) override | OgreDepthCamera | virtual |
BaseDepthCamera< OgreSensor >::ConnectNewRgbPointCloud(std::function< void(const float *_pointCloud, unsigned int _width, unsigned int _height, unsigned int _depth, const std::string &_format)> _subscriber)=0 | DepthCamera | pure virtual |
ConnectNewRGBPointCloud(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) | BaseDepthCamera< OgreSensor > | virtual |
gz::Copy(Image &_image) const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::Copy(Image &_image) const override | BaseCamera< OgreSensor > | virtual |
CreateCamera() | OgreDepthCamera | protected |
CreateDepthTexture() override | OgreDepthCamera | virtual |
gz::CreateImage() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::CreateImage() const override | BaseCamera< OgreSensor > | virtual |
CreateImageBuffer() const | BaseCamera< OgreSensor > | protectedvirtual |
gz::CreateRenderWindow()=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::CreateRenderWindow() override | BaseCamera< OgreSensor > | virtual |
DepthData() const override | OgreDepthCamera | virtual |
depthTexture | OgreDepthCamera | protected |
depthViewport | OgreDepthCamera | protected |
Destroy() override | OgreDepthCamera | virtual |
DestroyDepthTexture() | OgreDepthCamera | protected |
DestroyPointCloudTexture() | OgreDepthCamera | protected |
DetachChild(NodePtr _child) override | OgreNode | protectedvirtual |
farClip | BaseCamera< OgreSensor > | protected |
FarClipPlane() const override | OgreDepthCamera | virtual |
followNode | BaseCamera< OgreSensor > | protected |
followOffset | BaseCamera< OgreSensor > | protected |
gz::FollowOffset() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::FollowOffset() const override | BaseCamera< OgreSensor > | virtual |
gz::FollowPGain() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::FollowPGain() const override | BaseCamera< OgreSensor > | virtual |
followPGain | BaseCamera< OgreSensor > | protected |
gz::FollowTarget() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::FollowTarget() const override | BaseCamera< OgreSensor > | virtual |
followWorldFrame | BaseCamera< OgreSensor > | protected |
gz::HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::HasChild(ConstNodePtr _child) const override | BaseNode< OgreObject > | virtual |
gz::HasChildId(unsigned int _id) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::HasChildId(unsigned int _id) const override | BaseNode< OgreObject > | virtual |
gz::HasChildName(const std::string &_name) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::HasChildName(const std::string &_name) const override | BaseNode< OgreObject > | virtual |
gz::HasParent() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::HasParent() const override | OgreNode | virtual |
gz::HasUserData(const std::string &_key) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::HasUserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual |
hfov | BaseCamera< OgreSensor > | protected |
gz::HFOV() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::HFOV() const override | BaseCamera< OgreSensor > | virtual |
id | BaseObject | protected |
gz::Id() const =0 | Object | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::gz::rendering::OgreObject::Id() const override | BaseObject | virtual |
imageBuffer | BaseCamera< OgreSensor > | protected |
gz::ImageFormat() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ImageFormat() const override | BaseCamera< OgreSensor > | virtual |
gz::ImageHeight() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ImageHeight() const override | BaseCamera< OgreSensor > | virtual |
gz::ImageMemorySize() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ImageMemorySize() const override | BaseCamera< OgreSensor > | virtual |
gz::ImageWidth() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ImageWidth() const override | BaseCamera< OgreSensor > | virtual |
gz::InheritScale() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::InheritScale() const override | OgreNode | virtual |
Init() override | OgreDepthCamera | virtual |
gz::InitialLocalPose() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::InitialLocalPose() const override | BaseNode< OgreObject > | virtual |
initialLocalPose | BaseNode< OgreObject > | protected |
initialLocalPoseSet | BaseNode< OgreObject > | protected |
LimitFOV(const double _fov) | OgreDepthCamera | protectedstatic |
Load() override | BaseCamera< OgreSensor > | protectedvirtual |
gz::LocalPose() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::LocalPose() const override | BaseNode< OgreObject > | virtual |
gz::LocalPosition() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::LocalPosition() const override | BaseNode< OgreObject > | virtual |
gz::LocalRotation() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::LocalRotation() const override | BaseNode< OgreObject > | virtual |
gz::LocalScale() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::LocalScale() const override | OgreNode | virtual |
gz::Name() const =0 | Object | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::gz::rendering::OgreObject::Name() const override | BaseObject | virtual |
name | BaseObject | protected |
nearClip | BaseCamera< OgreSensor > | protected |
NearClipPlane() const override | OgreDepthCamera | virtual |
newData | OgreDepthCamera | protected |
newFrameEvent | BaseCamera< OgreSensor > | protected |
NewFrameListener typedef | DepthCamera | |
Node() const | OgreNode | virtual |
ogreCamera | OgreDepthCamera | protected |
OgreDepthCamera() | OgreDepthCamera | protected |
OgreMovableObject(const char *_typename) const | OgreObjectInterface | virtual |
ogreNode | OgreNode | protected |
OgreNode() | OgreNode | protected |
OgreObject() | OgreObject | protected |
BaseCamera< OgreSensor >::OgreSensor() | OgreSensor | protected |
gz::rendering::OgreSensor::OgreSensor() | OgreSensor | protected |
origin | BaseNode< OgreObject > | protected |
gz::Origin() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::Origin() const override | BaseNode< OgreObject > | virtual |
parent | OgreNode | protected |
gz::Parent() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::Parent() const override | OgreNode | virtual |
PostRender() override | OgreDepthCamera | virtual |
gz::PrepareForExternalSampling()=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::PrepareForExternalSampling() override | BaseCamera< OgreSensor > | virtual |
PreRender() override | OgreDepthCamera | virtual |
PreRenderChildren() | BaseNode< OgreObject > | protectedvirtual |
gz::Project(const math::Vector3d &_pt) const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::Project(const math::Vector3d &_pt) const override | BaseCamera< OgreSensor > | virtual |
projectionMatrix | BaseCamera< OgreSensor > | protected |
gz::ProjectionMatrix() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ProjectionMatrix() const override | BaseCamera< OgreSensor > | virtual |
projectionType | BaseCamera< OgreSensor > | protected |
gz::ProjectionType() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ProjectionType() const override | BaseCamera< OgreSensor > | virtual |
RawLocalPose() const override | OgreNode | protectedvirtual |
RawLocalPosition() const | OgreNode | protectedvirtual |
RawLocalRotation() const | OgreNode | protectedvirtual |
gz::RemoveAllRenderPasses()=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RemoveAllRenderPasses() override | BaseCamera< OgreSensor > | virtual |
gz::RemoveChild(NodePtr _child)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChild(NodePtr _child) override | BaseNode< OgreObject > | virtual |
gz::RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChildById(unsigned int _id) override | BaseNode< OgreObject > | virtual |
gz::RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChildByIndex(unsigned int _index) override | BaseNode< OgreObject > | virtual |
gz::RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChildByName(const std::string &_name) override | BaseNode< OgreObject > | virtual |
gz::RemoveChildren()=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChildren() override | BaseNode< OgreObject > | virtual |
gz::RemoveParent()=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveParent() override | BaseNode< OgreObject > | virtual |
gz::RemoveRenderPass(const RenderPassPtr &_pass)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RemoveRenderPass(const RenderPassPtr &_pass) override | BaseCamera< OgreSensor > | virtual |
Render() override | OgreDepthCamera | virtual |
gz::RenderPassByIndex(unsigned int _index) const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RenderPassByIndex(unsigned int _index) const override | BaseCamera< OgreSensor > | virtual |
gz::RenderPassCount() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RenderPassCount() const override | BaseCamera< OgreSensor > | virtual |
RenderTarget() const override | OgreDepthCamera | protectedvirtual |
gz::RenderTextureGLId() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RenderTextureGLId() const override | BaseCamera< OgreSensor > | virtual |
gz::RenderTextureMetalId(void *_textureIdPtr) const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RenderTextureMetalId(void *_textureIdPtr) const override | BaseCamera< OgreSensor > | virtual |
Reset() | BaseCamera< OgreSensor > | protectedvirtual |
gz::SaveFrame(const std::string &_name)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SaveFrame(const std::string &_name) override | BaseCamera< OgreSensor > | virtual |
gz::Scale(double _scale)=0 | Node | pure virtual |
gz::Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::Scale(double _scale) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::Scale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::Scale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
gz::Scene() const =0 | Object | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::gz::rendering::OgreObject::Scene() const | OgreObject | virtual |
scene | OgreObject | protected |
gz::SetAntiAliasing(const unsigned int _aa)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetAntiAliasing(const unsigned int _aa) override | BaseCamera< OgreSensor > | virtual |
gz::SetAspectRatio(const double _ratio)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetAspectRatio(const double _ratio) override | BaseCamera< OgreSensor > | virtual |
SetFarClipPlane(const double _far) override | OgreDepthCamera | virtual |
gz::SetFollowOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetFollowOffset(const math::Vector3d &_offset) override | BaseCamera< OgreSensor > | virtual |
gz::SetFollowPGain(const double _pGain)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetFollowPGain(const double _pGain) override | BaseCamera< OgreSensor > | virtual |
gz::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_Offset, const bool _worldFrame) override | BaseCamera< OgreSensor > | virtual |
gz::SetHFOV(const math::Angle &_hfov)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetHFOV(const math::Angle &_hfov) override | BaseCamera< OgreSensor > | virtual |
gz::SetImageFormat(PixelFormat _format, bool _reinterpretable=false)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetImageFormat(PixelFormat _format, bool _reinterpretable=false) override | BaseCamera< OgreSensor > | virtual |
gz::SetImageHeight(unsigned int _height)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetImageHeight(const unsigned int _height) override | BaseCamera< OgreSensor > | virtual |
gz::SetImageWidth(unsigned int _width)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetImageWidth(const unsigned int _width) override | BaseCamera< OgreSensor > | virtual |
gz::SetInheritScale(bool _inherit)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetInheritScale(bool _inherit) override | OgreNode | virtual |
gz::SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetLocalPose(const math::Pose3d &_pose) override | BaseNode< OgreObject > | virtual |
gz::SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetLocalPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetLocalPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual |
gz::SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
gz::SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetLocalRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual |
gz::SetLocalScale(double _scale)=0 | Node | pure virtual |
gz::SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetLocalScale(double _scale) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetLocalScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetLocalScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
SetLocalScaleImpl(const math::Vector3d &_scale) override | OgreNode | protectedvirtual |
gz::SetMaterial(const MaterialPtr &_material)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetMaterial(const MaterialPtr &_material) override | BaseCamera< OgreSensor > | virtual |
SetNearClipPlane(const double _near) override | OgreDepthCamera | virtual |
gz::SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetOrigin(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetOrigin(const math::Vector3d &_origin) override | BaseNode< OgreObject > | virtual |
SetParent(OgreNodePtr _parent) | OgreNode | protectedvirtual |
gz::SetProjectionMatrix(const math::Matrix4d &_matrix)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetProjectionMatrix(const math::Matrix4d &_matrix) override | BaseCamera< OgreSensor > | virtual |
gz::SetProjectionType(CameraProjectionType _type)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetProjectionType(CameraProjectionType _type) override | BaseCamera< OgreSensor > | virtual |
SetRawLocalPose(const math::Pose3d &_Pose3d) override | OgreNode | protectedvirtual |
SetRawLocalPosition(const math::Vector3d &_position) | OgreNode | protectedvirtual |
SetRawLocalRotation(const math::Quaterniond &_rotation) | OgreNode | protectedvirtual |
gz::SetShadowsDirty()=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetShadowsDirty() override | BaseCamera< OgreSensor > | virtual |
gz::SetTrackOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetTrackOffset(const math::Vector3d &_offset) override | BaseCamera< OgreSensor > | virtual |
gz::SetTrackPGain(const double _pGain)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetTrackPGain(const double _pGain) override | BaseCamera< OgreSensor > | virtual |
gz::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset, const bool _worldFrame) override | BaseCamera< OgreSensor > | virtual |
gz::SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetUserData(const std::string &_key, Variant _value) override | BaseNode< OgreObject > | virtual |
gz::SetVisibilityMask(uint32_t _mask)=0 | Sensor | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::SetVisibilityMask(uint32_t _mask) override | BaseSensor< OgreNode > | virtual |
gz::SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetWorldPose(const math::Pose3d &_pose) override | BaseNode< OgreObject > | virtual |
gz::SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetWorldPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetWorldPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual |
gz::SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
gz::SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetWorldRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual |
gz::SetWorldScale(double _scale)=0 | Node | pure virtual |
gz::SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::SetWorldScale(double _scale) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetWorldScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
gz::rendering::OgreNode::SetWorldScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
trackNode | BaseCamera< OgreSensor > | protected |
trackOffset | BaseCamera< OgreSensor > | protected |
gz::TrackOffset() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::TrackOffset() const override | BaseCamera< OgreSensor > | virtual |
trackPGain | BaseCamera< OgreSensor > | protected |
gz::TrackPGain() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::TrackPGain() const override | BaseCamera< OgreSensor > | virtual |
gz::TrackTarget() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::TrackTarget() const override | BaseCamera< OgreSensor > | virtual |
trackWorldFrame | BaseCamera< OgreSensor > | protected |
gz::Update()=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::Update() override | BaseCamera< OgreSensor > | virtual |
UpdateRenderTarget(OgreRenderTexturePtr _target, Ogre::Material *_material, const std::string &_matName) | OgreDepthCamera | protected |
userData | BaseNode< OgreObject > | protected |
gz::UserData(const std::string &_key) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::UserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual |
gz::ViewMatrix() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ViewMatrix() const override | BaseCamera< OgreSensor > | virtual |
gz::VisibilityMask() const =0 | Sensor | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::VisibilityMask() const override | BaseSensor< OgreNode > | virtual |
BaseCamera< OgreSensor >::visibilityMask | BaseSensor< OgreNode > | protected |
gz::rendering::OgreSensor::visibilityMask | BaseSensor< OgreNode > | protected |
gz::VisualAt(const gz::math::Vector2i &_mousePos)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::VisualAt(const gz::math::Vector2i &_mousePos) override | BaseCamera< OgreSensor > | virtual |
gz::WorldPose() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldPose() const override | BaseNode< OgreObject > | virtual |
gz::WorldPosition() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldPosition() const override | BaseNode< OgreObject > | virtual |
gz::WorldRotation() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldRotation() const override | BaseNode< OgreObject > | virtual |
gz::WorldScale() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldScale() const override | BaseNode< OgreObject > | virtual |
gz::WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< OgreObject > | virtual |
~BaseCamera() | BaseCamera< OgreSensor > | virtual |
~BaseDepthCamera() | BaseDepthCamera< OgreSensor > | virtual |
~BaseNode() | BaseNode< OgreObject > | virtual |
~BaseObject() | BaseObject | virtual |
~BaseSensor() | BaseSensor< OgreNode > | virtual |
~Camera() | Camera | virtual |
~DepthCamera() | DepthCamera | virtual |
~Node() | Node | virtual |
~Object() | Object | virtual |
~OgreDepthCamera() | OgreDepthCamera | virtual |
~OgreNode() | OgreNode | virtual |
~OgreObject() | OgreObject | virtual |
~OgreObjectInterface() | OgreObjectInterface | virtual |
~OgreSensor() | OgreSensor | virtual |
~Sensor() | Sensor | virtual |