Gazebo Rendering

API Reference

8.2.1
OgreDistortionPass Member List

This is the complete list of members for OgreDistortionPass, including all inherited members.

afterStitchingBaseRenderPass< OgreObject >protected
BaseDistortionPass()BaseDistortionPass< OgreRenderPass >protected
BaseObject()BaseObjectprotected
BaseRenderPass()BaseRenderPass< OgreObject >protected
CalculateAndApplyDistortionScale()OgreDistortionPassprotected
Center() constBaseDistortionPass< OgreRenderPass >virtual
CreateRenderPass() overrideOgreDistortionPassvirtual
Destroy() overrideOgreDistortionPassvirtual
Distort(const gz::math::Vector2d &_in, const gz::math::Vector2d &_center, double _k1, double _k2, double _k3, double _p1, double _p2, unsigned int _width, double _f)OgreDistortionPassstatic
DistortionMapValueClamped(int _x, int _y) constOgreDistortionPassprotected
DistortionPass()DistortionPass
enabledBaseRenderPass< OgreObject >protected
idBaseObjectprotected
gz::Id() const =0Objectpure virtual
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Id() const overrideBaseObjectvirtual
Init()BaseObjectprotectedvirtual
gz::IsEnabled() const =0RenderPasspure virtual
gz::rendering::OgreRenderPass::IsEnabled() const overrideBaseRenderPass< OgreObject >virtual
K1() constBaseDistortionPass< OgreRenderPass >virtual
k1BaseDistortionPass< OgreRenderPass >
k2BaseDistortionPass< OgreRenderPass >
K2() constBaseDistortionPass< OgreRenderPass >virtual
K3() constBaseDistortionPass< OgreRenderPass >virtual
k3BaseDistortionPass< OgreRenderPass >
lensCenterBaseDistortionPass< OgreRenderPass >
Load()BaseObjectprotectedvirtual
gz::Name() const =0Objectpure virtual
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Name() const overrideBaseObjectvirtual
nameBaseObjectprotected
ogreCameraOgreRenderPassprotected
OgreDistortionPass()OgreDistortionPass
OgreObject()OgreObjectprotected
OgreRenderPass()OgreRenderPassprotected
P1() constBaseDistortionPass< OgreRenderPass >virtual
p1BaseDistortionPass< OgreRenderPass >
p2BaseDistortionPass< OgreRenderPass >
P2() constBaseDistortionPass< OgreRenderPass >virtual
gz::PostRender()=0Objectpure virtual
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::PostRender() overrideBaseObjectvirtual
PreRender() overrideOgreDistortionPassvirtual
BaseDistortionPass< OgreRenderPass >::PreRender(const CameraPtr &_camera)=0RenderPasspure virtual
BaseDistortionPass< OgreRenderPass >::PreRender(const CameraPtr &_camera) overrideBaseRenderPass< OgreObject >virtual
gz::Scene() const =0Objectpure virtual
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Scene() constOgreObjectvirtual
sceneOgreObjectprotected
SetCamera(Ogre::Camera *_camera)OgreRenderPassvirtual
SetCameras(Ogre::Camera *_cameras[kMaxOgreRenderPassCameras])OgreRenderPassvirtual
SetCenter(const math::Vector2d &_center)BaseDistortionPass< OgreRenderPass >virtual
gz::SetEnabled(bool _enabled)=0RenderPasspure virtual
gz::rendering::OgreRenderPass::SetEnabled(bool _enabled) overrideBaseRenderPass< OgreObject >virtual
SetK1(double _k1)BaseDistortionPass< OgreRenderPass >virtual
SetK2(double _k2)BaseDistortionPass< OgreRenderPass >virtual
SetK3(double _k3)BaseDistortionPass< OgreRenderPass >virtual
SetP1(double _p1)BaseDistortionPass< OgreRenderPass >virtual
SetP2(double _p2)BaseDistortionPass< OgreRenderPass >virtual
gz::SetWideAngleCameraAfterStitching(bool _afterStitching)=0RenderPasspure virtual
gz::rendering::OgreRenderPass::SetWideAngleCameraAfterStitching(bool _afterStitching) overrideBaseRenderPass< OgreObject >virtual
gz::WideAngleCameraAfterStitching() const =0RenderPasspure virtual
gz::rendering::OgreRenderPass::WideAngleCameraAfterStitching() const overrideBaseRenderPass< OgreObject >virtual
~BaseDistortionPass()BaseDistortionPass< OgreRenderPass >virtual
~BaseObject()BaseObjectvirtual
~BaseRenderPass()BaseRenderPass< OgreObject >virtual
~DistortionPass()DistortionPassvirtual
~Object()Objectvirtual
~OgreDistortionPass()OgreDistortionPassvirtual
~OgreObject()OgreObjectvirtual
~OgreRenderPass()OgreRenderPassvirtual
~RenderPass()RenderPassvirtual