Gazebo Rendering

API Reference

9.0.0~pre2
DistortionPass.hh
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1/*
2 * Copyright (C) 2021 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_DISTORTIONPASS_HH_
18#define GZ_RENDERING_DISTORTIONPASS_HH_
19
20#include <gz/math/Vector2.hh>
21#include <gz/math/Vector3.hh>
22
23#include "gz/rendering/config.hh"
24#include "gz/rendering/Export.hh"
26
27namespace gz
28{
29 namespace rendering
30 {
31 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
32 //
33 /* \class DistortionPass DistortionPass.hh \
34 * gz/rendering/DistortionPass.hh
35 */
37 class GZ_RENDERING_VISIBLE DistortionPass
38 : public virtual RenderPass
39 {
41 public: DistortionPass();
42
44 public: virtual ~DistortionPass();
45
48 public: virtual double K1() const = 0;
49
52 public: virtual double K2() const = 0;
53
56 public: virtual double K3() const = 0;
57
60 public: virtual double P1() const = 0;
61
64 public: virtual double P2() const = 0;
65
68 public: virtual math::Vector2d Center() const = 0;
69
72 public: virtual void SetK1(double _k1) = 0;
73
76 public: virtual void SetK2(double _k2) = 0;
77
80 public: virtual void SetK3(double _k3) = 0;
81
84 public: virtual void SetP1(double _p1) = 0;
85
88 public: virtual void SetP2(double _p2) = 0;
89
92 public: virtual void SetCenter(const math::Vector2d &_center) = 0;
93 };
94 }
95 }
96}
97#endif