Gazebo Rendering
API Reference
9.0.0
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src
gz-rendering
include
gz
rendering
GlobalIlluminationBase.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2022 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_GLOBALILLUMINATIONBASE_HH_
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#define GZ_RENDERING_GLOBALILLUMINATIONBASE_HH_
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#include <cstdint>
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#include "gz/rendering/Export.hh"
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#include "gz/rendering/config.hh"
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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class
GZ_RENDERING_VISIBLE
GlobalIlluminationBase
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{
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private
:
friend
class
Ogre2Scene
;
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public
:
enum
ParticipatingVisualsFlags
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{
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DYNAMIC_VISUALS = 1u << 0u,
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STATIC_VISUALS = 1u << 1u
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};
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public
:
GlobalIlluminationBase
();
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public
:
virtual
~GlobalIlluminationBase
();
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protected
:
virtual
void
Init
() = 0;
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protected
:
virtual
void
Destroy
() = 0;
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protected
:
virtual
void
SetEnabled
(
bool
_enabled) = 0;
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public
:
virtual
bool
Enabled
()
const
= 0;
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public
:
virtual
void
Build
() = 0;
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public
:
virtual
void
UpdateLighting
() = 0;
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public
:
virtual
void
UpdateCamera
() = 0;
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public
:
virtual
void
SetBounceCount
(uint32_t _bounceCount) = 0;
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public
:
virtual
uint32_t
BounceCount
()
const
= 0;
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public
:
virtual
void
SetParticipatingVisuals
(uint32_t _mask) = 0;
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public
:
virtual
uint32_t
ParticipatingVisuals
()
const
= 0;
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};
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}
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}
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}
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#endif