Gazebo Rendering

API Reference

9.0.0
Ogre2GpuRays.hh
Go to the documentation of this file.
1/*
2 * Copyright (C) 2018 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17
18#ifndef GZ_RENDERING_OGRE2_OGRE2GPURAYS_HH_
19#define GZ_RENDERING_OGRE2_OGRE2GPURAYS_HH_
20
21#include <string>
22#include <memory>
23
26#include "gz/rendering/ogre2/Export.hh"
31
32#include "gz/common/Event.hh"
33#include "gz/common/Console.hh"
34
35namespace Ogre
36{
37 class Material;
38 class RenderTarget;
39 class Texture;
40 class Viewport;
41}
42
43namespace gz
44{
45 namespace rendering
46 {
47 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
48 //
49 // Forward declaration
50 class Ogre2GpuRaysPrivate;
51
65 class GZ_RENDERING_OGRE2_VISIBLE Ogre2GpuRays :
66 public BaseGpuRays<Ogre2Sensor>
67 {
69 protected: Ogre2GpuRays();
70
72 public: virtual ~Ogre2GpuRays();
73
74 // Documentation inherited
75 public: virtual void Init() override;
76
77 // Documentation inherited
78 public: virtual void Destroy() override;
79
81 public: virtual void CreateRenderTexture();
82
83 // Documentation inherited
84 public: virtual void PreRender() override;
85
86 // Documentation inherited
87 public: virtual void PostRender() override;
88
89 // Documentation inherited
90 public: virtual const float *Data() const override;
91
92 // Documentation inherited.
93 public: virtual void Copy(float *_data) override;
94
95 // Documentation inherited.
97 std::function<void(const float *_frame, unsigned int _width,
98 unsigned int _height, unsigned int _channels,
99 const std::string &_format)> _subscriber) override;
100
101 // Documentation inherited.
102 public: virtual RenderTargetPtr RenderTarget() const override;
103
108 private: virtual void Set1stTextureSize(const unsigned int _w,
109 const unsigned int _h = 1);
110
115 private: virtual void SetRangeCount(const unsigned int _w,
116 const unsigned int _h = 1);
117
118 // Documentation inherited.
119 private: virtual void Render() override;
120
122 private: void ConfigureCamera();
123
125 private: void CreateCamera();
126
128 private: virtual void CreateGpuRaysTextures();
129
131 private: void UpdateRenderTarget1stPass();
132
134 private: void UpdateRenderTarget2ndPass();
135
138 private: void CreateSampleTexture();
139
141 private: void Setup1stPass();
142
144 private: void Setup2ndPass();
145
151 private: math::Vector2d SampleCubemap(const math::Vector3d &_v,
152 unsigned int &_faceIndex);
153
157
159 private: friend class Ogre2Scene;
160 };
161 }
162 }
163}
164#endif