Gazebo Rendering

API Reference

9.0.0~pre2
OgreHeightmap.hh
Go to the documentation of this file.
1/*
2 * Copyright (C) 2020 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17
18#ifndef GZ_RENDERING_OGRE_OGREHEIGHTMAP_HH_
19#define GZ_RENDERING_OGRE_OGREHEIGHTMAP_HH_
20
21#include <memory>
22#include <string>
23#include <vector>
24
28
29// Ignoring warning: "non dll-interface class
30// 'gz::rendering::v5::Heightmap' used as base for dll-interface class"
31// because `Heightmap` and `BaseHeightmap` are header-only
32#ifdef _MSC_VER
33 #pragma warning(push)
34 #pragma warning(disable:4275)
35#endif
36
37namespace gz
38{
39 namespace rendering
40 {
41 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
42 //
43 // Forward declaration
44 class OgreHeightmapPrivate;
45
47 class GZ_RENDERING_OGRE_VISIBLE OgreHeightmap
48 : public BaseHeightmap<OgreGeometry>
49 {
51 protected: explicit OgreHeightmap(const HeightmapDescriptor &_desc);
52
54 public: virtual ~OgreHeightmap();
55
56 // Documentation inherited.
57 public: virtual void Init() override;
58
59 // Documentation inherited.
60 public: virtual void PreRender() override;
61
64 public: virtual Ogre::MovableObject *OgreObject() const override;
65
69 public: virtual MaterialPtr Material() const override;
70
75 public: virtual void SetMaterial(MaterialPtr _material, bool _unique)
76 override;
77
80 private: void ConfigureTerrainDefaults();
81
87 private: bool PrepareTerrain(const std::string &_terrainDirPath);
88
96 private: void UpdateTerrainHash(const std::string &_hash,
97 const std::string &_terrainDir);
98
103 private: void SplitHeights(const std::vector<float> &_heightmap,
104 int _n, std::vector<std::vector<float>> &_v);
105
109 private: void DefineTerrain(int _x, int _y);
110
115 private: void CreateMaterial();
116
119 private: bool InitBlendMaps(Ogre::Terrain *_terrain);
120
123 private: void SetupShadows(bool _enabled);
124
126 private: friend class OgreScene;
127
130 };
131 }
132 }
133}
134#ifdef _MSC_VER
135 #pragma warning(pop)
136#endif
137
138#endif