Gazebo Rendering

API Reference

9.0.0~pre2
OgreRTShaderSystem.hh
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1/*
2 * Copyright (C) 2015 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_OGRE_OGRERTSHADERSYSTEM_HH_
18#define GZ_RENDERING_OGRE_OGRERTSHADERSYSTEM_HH_
19
20#include <memory>
21#include <string>
22
26#include "gz/rendering/ogre/Export.hh"
27
28namespace gz
29{
30 namespace rendering
31 {
32 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
33 //
34 // forward declaration
35 class OgreRTShaderSystemPrivate;
36
39
45 class GZ_RENDERING_OGRE_VISIBLE OgreRTShaderSystem
46 {
62
64 private: OgreRTShaderSystem();
65
67 private: virtual ~OgreRTShaderSystem();
68
72 public: bool Init();
73
75 public: void Fini();
76
78 public: void Clear();
79
82 public: void AddScene(OgreScenePtr _scene);
83
86 public: void RemoveScene(OgreScenePtr _scene);
87
90 public: void RemoveScene(const std::string &_scene);
91
93 public: void UpdateShaders();
94
97 public: void AttachEntity(OgreSubMesh *_vis);
98
101 public: void DetachEntity(OgreSubMesh *_vis);
102
106 public: static void AttachViewport(Ogre::Viewport *_viewport,
107 OgreScenePtr _scene);
108
112 public: static void DetachViewport(Ogre::Viewport *_viewport,
113 OgreScenePtr _scene);
114
117 public: void SetPerPixelLighting(bool _set);
118
121 public: void RemoveShaders(OgreSubMesh *_subMesh);
122
125 public: void GenerateShaders(OgreSubMesh *_subMesh);
126
129 public: void ApplyShadows(OgreScenePtr _scene);
130
133 public: void RemoveShadows(OgreScenePtr _scene);
134
137 public: Ogre::PSSMShadowCameraSetup *PSSMShadowCameraSetup() const;
138
143 private: bool Paths(std::string &_coreLibsPath,
144 std::string &_cachePath);
145
150 public: bool SetShadowTextureSize(const unsigned int _size);
151
154 public: unsigned int ShadowTextureSize() const;
155
158 public: bool IsInitialized() const;
159
168 public: void Update();
169
172 public: static OgreRTShaderSystem *Instance();
173
175 private: friend class common::SingletonT<OgreRTShaderSystem>;
176
179 };
181 }
182 }
183}
184#endif