Gazebo Rendering
API Reference
9.0.0
insert_drive_file
Tutorials
library_books
Classes
toc
Namespaces
insert_drive_file
Files
launch
Gazebo Website
Index
List
Hierarchy
Members: All
Members: Functions
Members: Variables
Members: Typedefs
Members: Enumerations
Members: Enumerator
List
Members
Functions
Typedefs
Variables
Enumerations
Enumerator
src
gz-rendering
include
gz
rendering
ShaderType.hh
Go to the documentation of this file.
1
/*
2
* Copyright (C) 2015 Open Source Robotics Foundation
3
*
4
* Licensed under the Apache License, Version 2.0 (the "License");
5
* you may not use this file except in compliance with the License.
6
* You may obtain a copy of the License at
7
*
8
* http://www.apache.org/licenses/LICENSE-2.0
9
*
10
* Unless required by applicable law or agreed to in writing, software
11
* distributed under the License is distributed on an "AS IS" BASIS,
12
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
* See the License for the specific language governing permissions and
14
* limitations under the License.
15
*
16
*/
17
#ifndef GZ_RENDERING_SHADERTYPE_HH_
18
#define GZ_RENDERING_SHADERTYPE_HH_
19
20
#include <string>
21
#include "gz/rendering/config.hh"
22
#include "gz/rendering/Export.hh"
23
24
namespace
gz
25
{
26
namespace
rendering
27
{
28
inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
29
//
34
enum
GZ_RENDERING_VISIBLE
ShaderType
35
{
37
ST_UNKNOWN
= 0,
38
40
ST_PIXEL
= 1,
41
43
ST_VERTEX
= 2,
44
46
ST_NORM_OBJ
= 3,
47
49
ST_NORM_TAN
= 4,
50
52
ST_COUNT
= 5,
53
};
54
57
class
GZ_RENDERING_VISIBLE
ShaderUtil
58
{
62
public
:
static
bool
IsValid
(
ShaderType
_type);
63
69
public
:
static
ShaderType
Sanitize
(
ShaderType
_type);
70
74
public
:
static
std::string
Name
(
ShaderType
_type);
75
81
public
:
static
ShaderType
Enum
(
const
std::string
&_name);
82
84
private
:
static
const
char
*names[
ST_COUNT
];
85
};
86
}
87
}
88
}
89
#endif