Gazebo Rendering
API Reference
9.0.0
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rendering
BaseDistortionPass
BaseDistortionPass< T > Member List
This is the complete list of members for
BaseDistortionPass< T >
, including all inherited members.
BaseDistortionPass
()
BaseDistortionPass< T >
protected
Center
() const
BaseDistortionPass< T >
virtual
Destroy
()=0
Object
pure virtual
DistortionPass
()
DistortionPass
Id
() const =0
Object
pure virtual
IsEnabled
() const =0
RenderPass
pure virtual
k1
BaseDistortionPass< T >
K1
() const
BaseDistortionPass< T >
virtual
k2
BaseDistortionPass< T >
K2
() const
BaseDistortionPass< T >
virtual
K3
() const
BaseDistortionPass< T >
virtual
k3
BaseDistortionPass< T >
lensCenter
BaseDistortionPass< T >
Name
() const =0
Object
pure virtual
P1
() const
BaseDistortionPass< T >
virtual
p1
BaseDistortionPass< T >
p2
BaseDistortionPass< T >
P2
() const
BaseDistortionPass< T >
virtual
PostRender
()=0
Object
pure virtual
PreRender
(const CameraPtr &_camera)=0
RenderPass
pure virtual
Scene
() const =0
Object
pure virtual
SetCenter
(const math::Vector2d &_center)
BaseDistortionPass< T >
virtual
SetEnabled
(bool _enabled)=0
RenderPass
pure virtual
SetK1
(double _k1)
BaseDistortionPass< T >
virtual
SetK2
(double _k2)
BaseDistortionPass< T >
virtual
SetK3
(double _k3)
BaseDistortionPass< T >
virtual
SetP1
(double _p1)
BaseDistortionPass< T >
virtual
SetP2
(double _p2)
BaseDistortionPass< T >
virtual
SetWideAngleCameraAfterStitching
(bool _afterStitching)=0
RenderPass
pure virtual
WideAngleCameraAfterStitching
() const =0
RenderPass
pure virtual
~BaseDistortionPass
()
BaseDistortionPass< T >
virtual
~DistortionPass
()
DistortionPass
virtual
~Object
()
Object
virtual
~RenderPass
()
RenderPass
virtual