Base implementation of a text geometry. More...
#include <BaseText.hh>
Public Member Functions | |
virtual | ~BaseText () |
Destructor. | |
virtual gz::math::AxisAlignedBox | AABB () const override |
Get the axis aligned bounding box of the text. | |
virtual float | Baseline () const override |
Get the baseline height in meters. | |
virtual float | CharHeight () const override |
Get the height of the characters in meters return Height of the characters. | |
virtual gz::math::Color | Color () const override |
Get the text color. | |
virtual void | Destroy () override |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. | |
std::string | FontName () const override |
Get the font name. | |
virtual TextHorizontalAlign | HorizontalAlignment () const override |
Get the horizontal alignment of the text. | |
virtual void | PreRender () override |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. | |
virtual void | SetBaseline (const float _baseline) override |
Set the baseline height of the text. | |
virtual void | SetCharHeight (const float _height) override |
Set the height of the character in meters. | |
virtual void | SetColor (const gz::math::Color &_color) override |
Set the text color. | |
void | SetFontName (const std::string &_font) override |
Set the font. | |
void | SetShowOnTop (const bool _onTop) override |
True = text always is displayed ontop. | |
virtual void | SetSpaceWidth (const float _width) override |
Set the width of spaces between words. | |
virtual void | SetTextAlignment (const TextHorizontalAlign &_hAlign, const TextVerticalAlign &_vAlign) override |
Set the alignment of the text. | |
virtual void | SetTextString (const std::string &_text) override |
Set the text to display. | |
virtual bool | ShowOnTop () const override |
Get whether the is displayed above other objects. | |
virtual float | SpaceWidth () const override |
Get the width of spaces between words. | |
virtual std::string | TextString () const override |
Get the displayed text. | |
virtual TextVerticalAlign | VerticalAlignment () const override |
Get the vertical alignment of the text. | |
Public Member Functions inherited from Text | |
Text ()=default | |
Constructor. | |
virtual | ~Text () |
Destructor. | |
Public Member Functions inherited from Geometry | |
virtual | ~Geometry () |
Destructor. | |
virtual GeometryPtr | Clone () const =0 |
Clone the geometry. | |
virtual bool | HasParent () const =0 |
Determine if this Geometry is attached to a Visual. | |
virtual MaterialPtr | Material () const =0 |
Get the material of this geometry. | |
virtual VisualPtr | Parent () const =0 |
Get the parent Visual. | |
virtual void | RemoveParent ()=0 |
Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. | |
virtual void | SetMaterial (const std::string &_name, bool _unique=true)=0 |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. | |
virtual void | SetMaterial (MaterialPtr _material, bool _unique=true)=0 |
Set the materials of this Geometry. | |
Public Member Functions inherited from Object | |
virtual | ~Object () |
Destructor. | |
virtual unsigned int | Id () const =0 |
Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. | |
virtual std::string | Name () const =0 |
Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. | |
virtual void | PostRender ()=0 |
Post process this object and any of its children after rendering. | |
virtual ScenePtr | Scene () const =0 |
Get the Scene that created this object. | |
Protected Member Functions | |
BaseText () | |
Constructor. | |
Protected Attributes | |
float | baseline = 0 |
Baseline height in meters. | |
float | charHeight = 1.0 |
Character height in meters. | |
gz::math::Color | color = gz::math::Color::White |
Text color. | |
std::string | fontName = "Liberation Sans" |
Font name, such as "Liberation Sans". | |
TextHorizontalAlign | horizontalAlign |
Horizontal alignment. | |
bool | onTop = false |
True for text to be displayed on top of other objects in the scene. | |
float | spaceWidth = 0 |
Width of space between letters. | |
std::string | text |
Text being displayed. | |
bool | textDirty = false |
Flag to indicate text properties have changed. | |
TextVerticalAlign | verticalAlign = TextVerticalAlign::BOTTOM |
Vertical alignment. | |
Detailed Description
class gz::rendering::BaseText< T >
Base implementation of a text geometry.
Constructor & Destructor Documentation
◆ BaseText()
|
protected |
Constructor.
◆ ~BaseText()
|
virtual |
Destructor.
Member Function Documentation
◆ AABB()
|
overridevirtual |
◆ Baseline()
|
overridevirtual |
◆ CharHeight()
|
overridevirtual |
Get the height of the characters in meters return Height of the characters.
- See also
- SetCharHeight()
Implements Text.
◆ Color()
|
overridevirtual |
◆ Destroy()
|
overridevirtual |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
Implements Object.
◆ FontName()
|
overridevirtual |
◆ HorizontalAlignment()
|
overridevirtual |
◆ PreRender()
|
overridevirtual |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
Implements Object.
Reimplemented in OgreText.
◆ SetBaseline()
|
overridevirtual |
Set the baseline height of the text.
- Parameters
-
[in] _baseline Baseline height
- See also
- Baseline()
Implements Text.
Reimplemented in OgreText.
◆ SetCharHeight()
|
overridevirtual |
Set the height of the character in meters.
- Parameters
-
[in] _height Height of the characters.
- See also
- CharHeight()
Implements Text.
Reimplemented in OgreText.
◆ SetColor()
|
overridevirtual |
◆ SetFontName()
|
overridevirtual |
Set the font.
- Parameters
-
[in] _font Name of the font
- See also
- FontName()
Implements Text.
Reimplemented in OgreText.
◆ SetShowOnTop()
|
overridevirtual |
True = text always is displayed ontop.
- Parameters
-
[in] _onTop Set to true to render the text on top of all other drawables.
- See also
- ShowOnTop()
Implements Text.
Reimplemented in OgreText.
◆ SetSpaceWidth()
|
overridevirtual |
Set the width of spaces between words.
- Parameters
-
[in] _width Space width
- See also
- SpaceWidth()
Implements Text.
Reimplemented in OgreText.
◆ SetTextAlignment()
|
overridevirtual |
◆ SetTextString()
|
overridevirtual |
◆ ShowOnTop()
|
overridevirtual |
Get whether the is displayed above other objects.
- Returns
- True if it is on top.
- See also
- SetShowOnTop()
Implements Text.
◆ SpaceWidth()
|
overridevirtual |
◆ TextString()
|
overridevirtual |
◆ VerticalAlignment()
|
overridevirtual |
Member Data Documentation
◆ baseline
|
protected |
Baseline height in meters.
◆ charHeight
|
protected |
Character height in meters.
◆ color
|
protected |
Text color.
◆ fontName
|
protected |
Font name, such as "Liberation Sans".
◆ horizontalAlign
|
protected |
Horizontal alignment.
◆ onTop
|
protected |
True for text to be displayed on top of other objects in the scene.
◆ spaceWidth
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protected |
Width of space between letters.
◆ text
|
protected |
Text being displayed.
◆ textDirty
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protected |
Flag to indicate text properties have changed.
◆ verticalAlign
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protected |
Vertical alignment.
The documentation for this class was generated from the following file: