AddRenderPass(const RenderPassPtr &_pass) override | BaseRenderTarget< Ogre2Object > | virtual |
AntiAliasing() const | Ogre2RenderTarget | virtual |
antiAliasing | Ogre2RenderTarget | protected |
BackgroundColor() const override | Ogre2RenderTarget | virtual |
backgroundMaterial | Ogre2RenderTarget | protected |
BackgroundMaterial() const | Ogre2RenderTarget | virtual |
backgroundMaterialDirty | Ogre2RenderTarget | protected |
BaseObject() | BaseObject | protected |
BaseRenderTarget() | BaseRenderTarget< Ogre2Object > | |
BuildCompositor() | Ogre2RenderTarget | protectedvirtual |
BuildTargetImpl() | Ogre2RenderTarget | protected |
Camera() const | Ogre2RenderTarget | virtual |
colorDirty | Ogre2RenderTarget | protected |
Copy(Image &_image) const override | Ogre2RenderTarget | virtual |
Destroy() override=0 | Ogre2RenderTarget | pure virtual |
DestroyCompositor() | Ogre2RenderTarget | protectedvirtual |
DestroyTargetImpl() | Ogre2RenderTarget | protected |
format | BaseRenderTarget< Ogre2Object > | protected |
Format() const override | BaseRenderTarget< Ogre2Object > | virtual |
GLIdImpl() const | Ogre2RenderTarget | |
height | BaseRenderTarget< Ogre2Object > | protected |
Height() const override | BaseRenderTarget< Ogre2Object > | virtual |
gz::Id() const =0 | Object | pure virtual |
gz::rendering::Ogre2Object::Id() const override | BaseObject | virtual |
id | BaseObject | protected |
Init() | BaseObject | protectedvirtual |
IsRenderWindow() const | Ogre2RenderTarget | virtual |
Load() | BaseObject | protectedvirtual |
material | Ogre2RenderTarget | protected |
materialApplicator | Ogre2RenderTarget | protected |
MetalIdImpl(void *_textureIdPtr) const | Ogre2RenderTarget | |
gz::Name() const =0 | Object | pure virtual |
gz::rendering::Ogre2Object::Name() const override | BaseObject | virtual |
name | BaseObject | protected |
Ogre2Object() | Ogre2Object | protected |
Ogre2RenderTarget() | Ogre2RenderTarget | protected |
ogreBackgroundColor | Ogre2RenderTarget | protected |
ogreCamera | Ogre2RenderTarget | protected |
ogreCompositorWorkspace | Ogre2RenderTarget | protected |
ogreCompositorWorkspaceDefName | Ogre2RenderTarget | protected |
PostRender() override | Ogre2RenderTarget | virtual |
PrepareForExternalSampling() | Ogre2RenderTarget | |
PreRender() override | Ogre2RenderTarget | virtual |
BaseRenderTarget< Ogre2Object >::PreRender(const CameraPtr &_camera) override | BaseRenderTarget< Ogre2Object > | virtual |
Rebuild() | BaseRenderTarget< Ogre2Object > | protectedvirtual |
RebuildCompositor() | Ogre2RenderTarget | protectedvirtual |
RebuildImpl() override | Ogre2RenderTarget | protectedvirtual |
RebuildMaterial() | Ogre2RenderTarget | protected |
RebuildTarget()=0 | Ogre2RenderTarget | protectedpure virtual |
Reinterpretable() const override | BaseRenderTarget< Ogre2Object > | virtual |
reinterpretable | BaseRenderTarget< Ogre2Object > | protected |
RemoveAllRenderPasses() override | BaseRenderTarget< Ogre2Object > | virtual |
RemoveRenderPass(const RenderPassPtr &_pass) override | BaseRenderTarget< Ogre2Object > | virtual |
Render() | Ogre2RenderTarget | virtual |
RenderPassByIndex(unsigned int _index) const override | BaseRenderTarget< Ogre2Object > | virtual |
RenderPassCount() const override | BaseRenderTarget< Ogre2Object > | virtual |
renderPassDirty | BaseRenderTarget< Ogre2Object > | protected |
renderPasses | BaseRenderTarget< Ogre2Object > | protected |
RenderTarget() const =0 | Ogre2RenderTarget | pure virtual |
RenderTargetImpl() const | Ogre2RenderTarget | protected |
gz::Scene() const =0 | Object | pure virtual |
gz::rendering::Ogre2Object::Scene() const override | Ogre2Object | virtual |
scene | Ogre2Object | protected |
SetAntiAliasing(unsigned int _aa) | Ogre2RenderTarget | virtual |
SetBackgroundColor(math::Color _color) | Ogre2RenderTarget | virtual |
SetBackgroundMaterial(MaterialPtr _material) | Ogre2RenderTarget | virtual |
SetCamera(Ogre::Camera *_camera) | Ogre2RenderTarget | virtual |
SetFormat(PixelFormat _format, bool _reinterpretable=false) override | BaseRenderTarget< Ogre2Object > | virtual |
SetHeight(const unsigned int _height) override | BaseRenderTarget< Ogre2Object > | virtual |
SetMaterial(MaterialPtr _material) | Ogre2RenderTarget | |
SetShadowsNodeDefDirty() | Ogre2RenderTarget | |
SetVisibilityMask(uint32_t _mask) | Ogre2RenderTarget | virtual |
SetWidth(const unsigned int _width) override | BaseRenderTarget< Ogre2Object > | virtual |
targetDirty | BaseRenderTarget< Ogre2Object > | protected |
TargetFSAA() const | Ogre2RenderTarget | protected |
TargetFSAA(uint8_t _fsaa) | Ogre2RenderTarget | static |
UpdateBackgroundColor() | Ogre2RenderTarget | protectedvirtual |
UpdateBackgroundMaterial() | Ogre2RenderTarget | protectedvirtual |
UpdateRenderPassChain(Ogre::CompositorWorkspace *_workspace, const std::string &_workspaceDefName, const std::string &_baseNode, const std::string &_finalNode, const std::vector< RenderPassPtr > &_renderPasses, bool _recreateNodes, Ogre::TextureGpu *(*_ogreTextures)[2], bool _isRenderWindow) | Ogre2RenderTarget | static |
UpdateRenderPassChain() | Ogre2RenderTarget | protectedvirtual |
visibilityMask | Ogre2RenderTarget | protected |
VisibilityMask() const | Ogre2RenderTarget | virtual |
Width() const override | BaseRenderTarget< Ogre2Object > | virtual |
width | BaseRenderTarget< Ogre2Object > | protected |
~BaseObject() | BaseObject | virtual |
~BaseRenderTarget() | BaseRenderTarget< Ogre2Object > | virtual |
~Object() | Object | virtual |
~Ogre2Object() | Ogre2Object | virtual |
~Ogre2RenderTarget() | Ogre2RenderTarget | virtual |
~RenderTarget() | RenderTarget | virtual |