Conversions Conversions.hh rendering/Conversions.hh.
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#include <OgreConversions.hh>
Conversions Conversions.hh rendering/Conversions.hh.
A set of utility function to convert between Gazebo and Ogre data types
◆ Convert() [1/11]
static Ogre::Radian Convert |
( |
const math::Angle & |
_angle | ) |
|
|
static |
gz-math angle to Ogre angle
- Parameters
-
- Returns
- Ogre angle
◆ Convert() [2/11]
static Ogre::ColourValue Convert |
( |
const math::Color & |
_color | ) |
|
|
static |
Return the equivalent ogre color.
- Parameters
-
[in] | _color | gz-math color to convert |
- Returns
- Ogre color value
◆ Convert() [3/11]
Gazebo Math Matrix4d to Ogre Matrix4.
- Parameters
-
[in] | _m | Gazebo Math Matrix4d |
- Returns
- Ogre Matrix4
◆ Convert() [4/11]
gz-math quaternion to Ogre quaternion
- Parameters
-
[in] | _quat | gz-math quaternion |
- Returns
- Ogre quaternion
◆ Convert() [5/11]
return Ogre Vector from gz-math Vector3
- Parameters
-
[in] | _vector | gz-math vector |
- Returns
- Ogre vector
◆ Convert() [6/11]
static math::Color Convert |
( |
const Ogre::ColourValue & |
_color | ) |
|
|
static |
Return the equivalent gz-math color.
- Parameters
-
[in] | _color | Ogre color to convert |
- Returns
- gz-math color value
◆ Convert() [7/11]
Ogre Matrix4 to Gazebo Math Matrix4d.
- Parameters
-
- Returns
- Gazebo Math Matrix4d
◆ Convert() [8/11]
Ogre quaternion to gz-math quaternion.
- Parameters
-
[in] | _quat | Ogre quaternion return gz-math quaternion |
◆ Convert() [9/11]
static math::Angle Convert |
( |
const Ogre::Radian & |
_angle | ) |
|
|
static |
Ogre angle to gz-math angle.
- Parameters
-
[in] | _angle | Ogre angle return gz-math angle |
◆ Convert() [10/11]
return gz-math Vector from ogre Vector3
- Parameters
-
- Returns
- gz-math vector
◆ Convert() [11/11]
static Ogre::PixelFormat Convert |
( |
PixelFormat |
_format | ) |
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|
static |
The documentation for this class was generated from the following file: