Gazebo Rendering

API Reference

9.0.0
Projector Class Referenceabstract

A projector that projects a texture onto a surface. More...

#include <Projector.hh>

Public Member Functions

virtual ~Projector ()
 Destructor.
 
virtual double FarClipPlane () const =0
 Get the projector's far clipping plane distance.
 
virtual math::Angle HFOV () const =0
 Get the projector's horizontal field-of-view.
 
virtual bool IsEnabled () const =0
 Get whether the projector is enabled or disabled.
 
virtual double NearClipPlane () const =0
 Get the projector's near clipping plane distance.
 
virtual void SetEnabled (bool _enabled)=0
 Set whether the projector is enabled or disabled.
 
virtual void SetFarClipPlane (double _far)=0
 Set the projector's far clipping plane distance.
 
virtual void SetHFOV (const math::Angle &_hfov)=0
 Set the projector's horizontal field-of-view.
 
virtual void SetNearClipPlane (double _near)=0
 Set the projector's near clipping plane distance.
 
virtual void SetTexture (const std::string &_texture)=0
 Load a texture into the projector.
 
virtual std::string Texture () const =0
 Get the URI of the texture file used by the projector.
 
- Public Member Functions inherited from Visual
virtual ~Visual ()
 Destructor.
 
virtual void AddGeometry (GeometryPtr _geometry)=0
 Add the given geometry to this visual. If the given node is already attached, no work will be done.
 
virtual void AddVisibilityFlags (uint32_t _flags)=0
 Add visibility flags.
 
virtual gz::math::AxisAlignedBox BoundingBox () const =0
 Get the bounding box in world frame coordinates.
 
virtual VisualPtr Clone (const std::string &_name, NodePtr _newParent) const =0
 Clone the visual (and its children) with a new name.
 
virtual GeometryPtr GeometryByIndex (unsigned int _index) const =0
 Get geometry at given index. If no geometry exists at given index, NULL will be returned.
 
virtual unsigned int GeometryCount () const =0
 Get the number of geometries attached to this visual.
 
virtual bool HasGeometry (ConstGeometryPtr _geometry) const =0
 Determine if given geometry is attached to this visual.
 
virtual gz::math::AxisAlignedBox LocalBoundingBox () const =0
 Get the local bounding box of the visual.
 
virtual MaterialPtr Material () const =0
 Get the material assigned to attached visuals and geometries.
 
virtual void RemoveGeometries ()=0
 Remove all attached geometries from this visual.
 
virtual GeometryPtr RemoveGeometry (GeometryPtr _geometry)=0
 Remove the given geometry from this visual. If the given node is not a child of this visual, no work will be done.
 
virtual GeometryPtr RemoveGeometryByIndex (unsigned int _index)=0
 Remove the geometry at the given index from this visual. If the specified node is not attached this visual, no work will be done.
 
virtual void RemoveVisibilityFlags (uint32_t _flags)=0
 Remove visibility flags.
 
virtual void SetChildMaterial (MaterialPtr _material, bool _unique=true)=0
 Set the material for all attached visuals only.
 
virtual void SetGeometryMaterial (MaterialPtr _material, bool _unique=true)=0
 Set the material for all attached geometries only.
 
virtual void SetMaterial (const std::string &_name, bool _unique=true)=0
 Set the material for all attached visuals and geometries. The specified material will be retrieved from Scene::Material using the given material name. If no material is registered with the given name, no work will be done.
 
virtual void SetMaterial (MaterialPtr _material, bool _unique=true)=0
 Set the material for all attached visuals and geometries.
 
virtual void SetStatic (bool _static)=0
 Tells Render Engine this Visual will be static (i.e. won't move, rotate or scale) You can still move, rotate or scale the Visual; however doing so has a performance impact. How much of an impact will depend on the rendering backend being used.
 
virtual void SetVisibilityFlags (uint32_t _flags)=0
 Set visibility flags.
 
virtual void SetVisible (bool _visible)=0
 Specify if this visual is visible.
 
virtual void SetWireframe (bool _show)=0
 Enable or disable wireframe.
 
virtual bool Static () const =0
 Get whether the visual is static.
 
virtual uint32_t VisibilityFlags () const =0
 Get visibility flags.
 
virtual bool Wireframe () const =0
 Get whether wireframe is enabled for this visual.
 
- Public Member Functions inherited from Node
virtual ~Node ()
 Destructor.
 
virtual void AddChild (NodePtr _child)=0
 Add the given node to this node. If the given node is already a child, no work will be done.
 
virtual NodePtr ChildById (unsigned int _id) const =0
 Get node with given ID. If no child exists with given ID, NULL will be returned.
 
virtual NodePtr ChildByIndex (unsigned int _index) const =0
 Get node at given index. If no child exists at given index, NULL will be returned.
 
virtual NodePtr ChildByName (const std::string &_name) const =0
 Get node with given name. If no child exists with given name, NULL will be returned.
 
virtual unsigned int ChildCount () const =0
 Get number of child nodes.
 
virtual bool HasChild (ConstNodePtr _child) const =0
 Determine if given node is an attached child.
 
virtual bool HasChildId (unsigned int _id) const =0
 Determine if node with given ID is an attached child.
 
virtual bool HasChildName (const std::string &_name) const =0
 Determine if node with given name is an attached child.
 
virtual bool HasParent () const =0
 Determine if this Node is attached to another Node.
 
virtual bool HasUserData (const std::string &_key) const =0
 Check if node has custom data.
 
virtual bool InheritScale () const =0
 Determine if this node inherits scale from this parent.
 
virtual math::Pose3d InitialLocalPose () const =0
 Get the initial local pose.
 
virtual math::Pose3d LocalPose () const =0
 Get the local pose.
 
virtual math::Vector3d LocalPosition () const =0
 Get the local position.
 
virtual math::Quaterniond LocalRotation () const =0
 Get the local rotation.
 
virtual math::Vector3d LocalScale () const =0
 Get the local scale.
 
virtual math::Vector3d Origin () const =0
 Get position of origin.
 
virtual NodePtr Parent () const =0
 Get the parent Node.
 
virtual NodePtr RemoveChild (NodePtr _child)=0
 Remove (detach) the given node from this node. If the given node is not a child of this node, no work will be done.
 
virtual NodePtr RemoveChildById (unsigned int _id)=0
 Remove (detach) the node with the given ID from this node. If the specified node is not a child of this node, no work will be done.
 
virtual NodePtr RemoveChildByIndex (unsigned int _index)=0
 Remove (detach) the node at the given index from this node. If the specified node is not a child of this node, no work will be done.
 
virtual NodePtr RemoveChildByName (const std::string &_name)=0
 Remove (detach) the node with the given name from this node. If the specified node is not a child of this node, no work will be done.
 
virtual void RemoveChildren ()=0
 Remove all child nodes from this node This detaches all the child nodes but does not destroy them.
 
virtual void RemoveParent ()=0
 Detach this Node from its parent. If this Node does not have a parent, no work will be done.
 
virtual void Scale (const math::Vector3d &_scale)=0
 Scale the current scale by the given scalars.
 
virtual void Scale (double _scale)=0
 Scale the current scale by the given scalar. The given scalar will be assigned to the x, y, and z coordinates.
 
virtual void Scale (double _x, double _y, double _z)=0
 Scale the current scale by the given scalars.
 
virtual void SetInheritScale (bool _inherit)=0
 Specify if this node inherits scale from its parent.
 
virtual void SetLocalPose (const math::Pose3d &_pose)=0
 Set the local pose.
 
virtual void SetLocalPosition (const math::Vector3d &_position)=0
 Set the local position.
 
virtual void SetLocalPosition (double _x, double _y, double _z)=0
 Set the local position.
 
virtual void SetLocalRotation (const math::Quaterniond &_rotation)=0
 Set the local rotation.
 
virtual void SetLocalRotation (double _r, double _p, double _y)=0
 Set the local rotation.
 
virtual void SetLocalRotation (double _w, double _x, double _y, double _z)=0
 Set the local rotation.
 
virtual void SetLocalScale (const math::Vector3d &_scale)=0
 Set the local scale.
 
virtual void SetLocalScale (double _scale)=0
 Set the local scale. The given scale will be assigned to the x, y, and z coordinates.
 
virtual void SetLocalScale (double _x, double _y, double _z)=0
 Set the local scale.
 
virtual void SetOrigin (const math::Vector3d &_origin)=0
 Set position of origin. The position should be relative to the original origin of the geometry.
 
virtual void SetOrigin (double _x, double _y, double _z)=0
 Set position of origin. The position should be relative to the original origin of the geometry.
 
virtual void SetUserData (const std::string &_key, Variant _value)=0
 Store any custom data associated with this node.
 
virtual void SetWorldPose (const math::Pose3d &_pose)=0
 Set the world pose.
 
virtual void SetWorldPosition (const math::Vector3d &_position)=0
 Set the world position.
 
virtual void SetWorldPosition (double _x, double _y, double _z)=0
 Set the world position.
 
virtual void SetWorldRotation (const math::Quaterniond &_rotation)=0
 Set the world rotation.
 
virtual void SetWorldRotation (double _r, double _p, double _y)=0
 Set the world rotation.
 
virtual void SetWorldRotation (double _w, double _x, double _y, double _z)=0
 Set the world rotation.
 
virtual void SetWorldScale (const math::Vector3d &_scale)=0
 Set the world scale.
 
virtual void SetWorldScale (double _scale)=0
 Set the world scale. The given scale will be assigned to the x, y, and z coordinates.
 
virtual void SetWorldScale (double _x, double _y, double _z)=0
 Set the world scale.
 
virtual Variant UserData (const std::string &_key) const =0
 Get custom data stored in this node.
 
virtual math::Pose3d WorldPose () const =0
 Get the world pose.
 
virtual math::Vector3d WorldPosition () const =0
 Get the world position.
 
virtual math::Quaterniond WorldRotation () const =0
 Get the world rotation.
 
virtual math::Vector3d WorldScale () const =0
 Get the world scale.
 
virtual math::Pose3d WorldToLocal (const math::Pose3d &_pose) const =0
 Convert given world pose to local pose.
 
- Public Member Functions inherited from Object
virtual ~Object ()
 Destructor.
 
virtual void Destroy ()=0
 Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
 
virtual unsigned int Id () const =0
 Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes.
 
virtual std::string Name () const =0
 Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes.
 
virtual void PostRender ()=0
 Post process this object and any of its children after rendering.
 
virtual void PreRender ()=0
 Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
 
virtual ScenePtr Scene () const =0
 Get the Scene that created this object.
 

Detailed Description

A projector that projects a texture onto a surface.

gz/rendering/Projector.hh

Constructor & Destructor Documentation

◆ ~Projector()

virtual ~Projector ( )
virtual

Destructor.

Member Function Documentation

◆ FarClipPlane()

virtual double FarClipPlane ( ) const
pure virtual

Get the projector's far clipping plane distance.

Returns
Far clipping plane distance

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, and BaseProjector< OgreVisual >.

◆ HFOV()

virtual math::Angle HFOV ( ) const
pure virtual

Get the projector's horizontal field-of-view.

Returns
Angle containing the projector's horizontal field-of-view

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, and BaseProjector< OgreVisual >.

◆ IsEnabled()

virtual bool IsEnabled ( ) const
pure virtual

Get whether the projector is enabled or disabled.

Returns
true if enabled, false otherwise

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, and BaseProjector< OgreVisual >.

◆ NearClipPlane()

virtual double NearClipPlane ( ) const
pure virtual

Get the projector's near clipping plane distance.

Returns
Near clipping plane distance

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, and BaseProjector< OgreVisual >.

◆ SetEnabled()

virtual void SetEnabled ( bool  _enabled)
pure virtual

Set whether the projector is enabled or disabled.

Parameters
[in]_enabledTrue to enable the projector.

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, BaseProjector< OgreVisual >, OgreProjector, and Ogre2Projector.

◆ SetFarClipPlane()

virtual void SetFarClipPlane ( double  _far)
pure virtual

Set the projector's far clipping plane distance.

Parameters
[in]_farFar clipping plane distance

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, and BaseProjector< OgreVisual >.

◆ SetHFOV()

virtual void SetHFOV ( const math::Angle _hfov)
pure virtual

Set the projector's horizontal field-of-view.

Parameters
[in]_hfovDesired horizontal field-of-view

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, and BaseProjector< OgreVisual >.

◆ SetNearClipPlane()

virtual void SetNearClipPlane ( double  _near)
pure virtual

Set the projector's near clipping plane distance.

Parameters
[in]_nearNear clipping plane distance

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, and BaseProjector< OgreVisual >.

◆ SetTexture()

virtual void SetTexture ( const std::string _texture)
pure virtual

Load a texture into the projector.

Parameters
[in]_textureName of the texture to project.

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, and BaseProjector< OgreVisual >.

◆ Texture()

virtual std::string Texture ( ) const
pure virtual

Get the URI of the texture file used by the projector.

Returns
URI of the texture file

Implemented in BaseProjector< T >, BaseProjector< Ogre2Visual >, and BaseProjector< OgreVisual >.


The documentation for this class was generated from the following file: