Gazebo Rendering

API Reference

9.0.0
RenderTexture Member List

This is the complete list of members for RenderTexture, including all inherited members.

AddRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
BackgroundColor() const =0RenderTargetpure virtual
Copy(Image &_image) const =0RenderTargetpure virtual
Destroy()=0Objectpure virtual
Format() const =0RenderTargetpure virtual
GLId() const =0RenderTexturepure virtual
Height() const =0RenderTargetpure virtual
Id() const =0Objectpure virtual
MetalId(void *_textureIdPtr) const =0RenderTexturepure virtual
Name() const =0Objectpure virtual
PostRender()=0Objectpure virtual
PreRender(const CameraPtr &_camera)=0RenderTargetpure virtual
PreRender()=0RenderTargetvirtual
Reinterpretable() const =0RenderTargetpure virtual
RemoveAllRenderPasses()=0RenderTargetpure virtual
RemoveRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
RenderPassByIndex(unsigned int _index) const =0RenderTargetpure virtual
RenderPassCount() const =0RenderTargetpure virtual
Scene() const =0Objectpure virtual
SetFormat(PixelFormat _format, bool _reinterpretable=false)=0RenderTargetpure virtual
SetHeight(const unsigned int _height)=0RenderTargetpure virtual
SetWidth(const unsigned int _width)=0RenderTargetpure virtual
Width() const =0RenderTargetpure virtual
~Object()Objectvirtual
~RenderTarget()RenderTargetvirtual
~RenderTexture()RenderTexturevirtual