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17 #ifndef SDF_GEOMETRY_HH_
18 #define SDF_GEOMETRY_HH_
24 #include <sdf/sdf_config.h>
29 inline namespace SDF_VERSION_NAMESPACE {
33 class GeometryPrivate;
126 public:
const Box *BoxShape()
const;
130 public:
void SetBoxShape(
const Box &_box);
137 public:
const Cylinder *CylinderShape()
const;
141 public:
void SetCylinderShape(
const Cylinder &_cylinder);
147 public:
const std::vector<Polyline> &PolylineShape()
const;
151 public:
void SetPolylineShape(
const std::vector<Polyline> &_polyline);
158 public:
const Sphere *SphereShape()
const;
162 public:
void SetSphereShape(
const Sphere &_sphere);
169 public:
const Plane *PlaneShape()
const;
173 public:
void SetPlaneShape(
const Plane &_plane);
180 public:
const Mesh *MeshShape()
const;
184 public:
void SetMeshShape(
const Mesh &_mesh);
191 public:
const Heightmap *HeightmapShape()
const;
195 public:
void SetHeightmapShape(
const Heightmap &_heightmap);
204 private: GeometryPrivate *dataPtr;
Geometry provides access to a shape, such as a Box.
Definition: Geometry.hh:79
@ EMPTY
Empty geometry. This means no shape has been defined.
namespace for Simulation Description Format parser
Definition: Actor.hh:32
@ HEIGHTMAP
A heightmap geometry.
Cylinder represents a cylinder shape, and is usually accessed through a Geometry.
Definition: Cylinder.hh:36
Plane represents a plane shape, and is usually accessed through a Geometry.
Definition: Plane.hh:38
Sphere represents a sphere shape, and is usually accessed through a Geometry.
Definition: Sphere.hh:37
GeometryType
Definition: Geometry.hh:44
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:89
#define SDFORMAT_VISIBLE
Definition: system_util.hh:48
Mesh represents a mesh shape, and is usually accessed through a Geometry.
Definition: Mesh.hh:37
@ POLYLINE
A polyline geometry.
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
@ SPHERE
A sphere geometry.
Box represents a box shape, and is usually accessed through a Geometry.
Definition: Box.hh:36
Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry.
Definition: Heightmap.hh:167
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
@ CYLINDER
A cylinder geometry.