Gazebo Sim

API Reference

10.4.0
CollisionBitmask.hh File Reference
#include <cstdint>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/config.hh>

Go to the source code of this file.

Namespaces

namespace  gz
 This library is part of the Gazebo project.
 
namespace  gz::sim
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
namespace  gz::sim::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 

Typedefs

using CollideBitmaskCmd = Component< uint16_t, class CollideBitmaskCmdTag >
 A component that contains a uint16_t command to change the collide bitmask of an entity.
 

Functions

 GZ_SIM_REGISTER_COMPONENT ("gz_sim_components.CollideBitmaskCmd", CollideBitmaskCmd) using CategoryBitmaskCmd
 A component that contains a uint16_t command to change the category bitmask of an entity.