Projector.hh File Reference
#include <gz/msgs/projector.pb.h>#include <sdf/Projector.hh>#include <gz/sim/components/Component.hh>#include <gz/sim/components/Factory.hh>#include <gz/sim/components/Serialization.hh>#include <gz/sim/config.hh>Go to the source code of this file.
Namespaces | |
| namespace | gz |
| This library is part of the Gazebo project. | |
| namespace | gz::sim |
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
| namespace | gz::sim::components |
| Components represent data, such as position information. An Entity usually has one or more associated components. | |
| namespace | gz::sim::serializers |
| A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg. | |
Typedefs | |
| using | Projector = Component< sdf::Projector, class ProjectorTag, serializers::ProjectorSerializer > |
| A component type that contains a projector, sdf::Projector, information. | |
| using | ProjectorSerializer = serializers::ComponentToMsgSerializer< sdf::Projector, msgs::Projector > |