Contact Class Referencefinal
Contact sensor system which manages all contact sensors in simulation. More...
#include <gz/sim/systems/Contact/Contact.hh>
Public Member Functions | |
| Contact () | |
| Constructor. | |
| ~Contact () final=default | |
| Destructor. | |
| void | PostUpdate (const UpdateInfo &_info, const EntityComponentManager &_ecm) final |
| Documentation inherited. | |
| void | PreUpdate (const UpdateInfo &_info, EntityComponentManager &_ecm) final |
| Documentation inherited. | |
Public Member Functions inherited from System | |
| System ()=default | |
| Constructor. | |
| virtual | ~System ()=default |
| Destructor. | |
Public Member Functions inherited from ISystemPreUpdate | |
| virtual | ~ISystemPreUpdate ()=default |
Public Member Functions inherited from ISystemPostUpdate | |
| virtual | ~ISystemPostUpdate ()=default |
Additional Inherited Members | |
Public Types inherited from System | |
| using | PriorityType = int32_t |
| Signed integer type used for specifying priority of the execution order of PreUpdate and Update phases. | |
Static Public Attributes inherited from System | |
| static constexpr PriorityType | kDefaultPriority = {0} |
| Default priority value for execution order of the PreUpdate and Update phases. | |
| static constexpr std::string_view | kPriorityElementName |
| Name of the XML element from which the priority value will be parsed. | |
Detailed Description
Contact sensor system which manages all contact sensors in simulation.
Constructor & Destructor Documentation
◆ Contact()
| Contact | ( | ) |
Constructor.
◆ ~Contact()
|
finaldefault |
Destructor.
Member Function Documentation
◆ PostUpdate()
|
finalvirtual |
Documentation inherited.
Implements ISystemPostUpdate.
◆ PreUpdate()
|
finalvirtual |
Documentation inherited.
Implements ISystemPreUpdate.
The documentation for this class was generated from the following file:
Public Member Functions inherited from