#include <sdf/World.hh>
#include <istream>
#include <ostream>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/config.hh>
Go to the source code of this file.
|
| namespace | gz |
| | This library is part of the Gazebo project.
|
| |
| namespace | gz::sim |
| | Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
|
| |
| namespace | gz::sim::components |
| | Components represent data, such as position information. An Entity usually has one or more associated components.
|
| |
| namespace | gz::sim::serializers |
| | A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.
|
| |
| namespace | gz::sim::traits |
| |
|
| using | World = Component< NoData, class WorldTag > |
| | A component that identifies an entity as being a world.
|
| |