Gazebo Gazebo

API Reference

3.15.1
gz/sim/components/LinearAcceleration.hh File Reference
#include <gz/math/Vector3.hh>
#include <gz/sim/config.hh>
#include <gz/sim/Export.hh>
#include <gz/sim/components/Factory.hh>
#include "gz/sim/components/Component.hh"

Go to the source code of this file.

Namespaces

 ignition
 This library is part of the Ignition Robotics project.
 
 ignition::gazebo
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 ignition::gazebo::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 

Typedefs

using LinearAcceleration = Component< math::Vector3d, class LinearAccelerationTag >
 A component type that contains linear acceleration of an entity represented by gz::math::Vector3d. More...
 

Functions

 IGN_GAZEBO_REGISTER_COMPONENT ("ign_gazebo_components.AngularAcceleration", AngularAcceleration) using WorldAngularAcceleration
 A component type that contains angular acceleration of an entity in the world frame represented by gz::math::Vector3d. More...