ParticleEmitter Class Reference
A system for running and managing particle emitters. A particle emitter is defined using the <particle_emitter> SDF element. More...
#include <ParticleEmitter.hh>
Public Member Functions | |
ParticleEmitter () | |
Constructor. More... | |
void | Configure (const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, EventManager &_eventMgr) override |
Configure the system. More... | |
void | PreUpdate (const UpdateInfo &_info, EntityComponentManager &_ecm) override |
Public Member Functions inherited from System | |
System ()=default | |
Constructor. More... | |
virtual | ~System ()=default |
Destructor. More... | |
Detailed Description
A system for running and managing particle emitters. A particle emitter is defined using the <particle_emitter> SDF element.
This system will create a transport subscriber for each <particle_emitter> using the child <topic> name. If a <topic> is not specified, the following topic naming scheme will be used: /model/{model_name}/link/{link_name}/particle_emitter/{emitter_name}/cmd
Constructor & Destructor Documentation
◆ ParticleEmitter()
ParticleEmitter | ( | ) |
Constructor.
Member Function Documentation
◆ Configure()
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overridevirtual |
Configure the system.
- Parameters
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[in] _entity The entity this plugin is attached to. [in] _sdf The SDF Element associated with this system plugin. [in] _ecm The EntityComponentManager of the given simulation instance. [in] _eventMgr The EventManager of the given simulation instance.
Implements ISystemConfigure.
◆ PreUpdate()
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overridevirtual |
Implements ISystemPreUpdate.
The documentation for this class was generated from the following file: