Physics Class Reference
Base class for a System. Includes optional parameter : <include_entity_names>. When set to false, the name of colliding entities is not populated in the contacts. Remains true by default. Usage : More...
#include <gz/sim/systems/Physics.hh>
Public Member Functions | |
Physics () | |
Constructor. More... | |
~Physics () override | |
Destructor. More... | |
void | Configure (const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, EventManager &_eventMgr) final |
Configure the system. More... | |
void | Reset (const UpdateInfo &_info, EntityComponentManager &_ecm) final |
void | Update (const UpdateInfo &_info, EntityComponentManager &_ecm) final |
Public Member Functions inherited from System | |
System ()=default | |
Constructor. More... | |
virtual | ~System ()=default |
Destructor. More... | |
Detailed Description
Base class for a System. Includes optional parameter : <include_entity_names>. When set to false, the name of colliding entities is not populated in the contacts. Remains true by default. Usage :
<plugin
filename="gz-sim-physics-system"
name="systems::Physics">
<contacts>
<include_entity_names>false</include_entity_names>
</contacts>
</plugin>
Constructor & Destructor Documentation
◆ Physics()
|
explicit |
Constructor.
◆ ~Physics()
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override |
Destructor.
Member Function Documentation
◆ Configure()
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finalvirtual |
Configure the system.
- Parameters
-
[in] _entity The entity this plugin is attached to. [in] _sdf The SDF Element associated with this system plugin. [in] _ecm The EntityComponentManager of the given simulation instance. [in] _eventMgr The EventManager of the given simulation instance.
Implements ISystemConfigure.
◆ Reset()
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finalvirtual |
Implements ISystemReset.
◆ Update()
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finalvirtual |
Implements ISystemUpdate.
The documentation for this class was generated from the following file: